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Searched refs:WinSysReadBuffer (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dcontext.c989 ctx->WinSysReadBuffer = NULL; in _mesa_initialize_context()
1114 _mesa_reference_framebuffer(&ctx->WinSysReadBuffer, NULL); in _mesa_free_context_data()
1479 if (newCtx && readBuffer && newCtx->WinSysReadBuffer != readBuffer) { in _mesa_make_current()
1509 _mesa_reference_framebuffer(&curCtx->WinSysReadBuffer, NULL); in _mesa_make_current()
1523 _mesa_reference_framebuffer(&newCtx->WinSysReadBuffer, readBuffer); in _mesa_make_current()
Dbuffers.c1000 fb = ctx->WinSysReadBuffer; in _mesa_NamedFramebufferReadBuffer_no_error()
1039 fb = ctx->WinSysReadBuffer; in _mesa_NamedFramebufferReadBuffer()
Dblit.c953 readFb = ctx->WinSysReadBuffer; in blit_named_framebuffer()
Dmtypes.h3317 struct gl_framebuffer *WinSysReadBuffer; /**< set with MakeCurrent */ member
Dfbobject.c3283 newReadFb = ctx->WinSysReadBuffer; in bind_framebuffer()
3539 fb = ctx->WinSysReadBuffer; in _mesa_CheckNamedFramebufferStatus()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_context.c927 save_readbuffer = save_ctx->WinSysReadBuffer; in st_destroy_context()
Dst_manager.c1218 st->ctx->WinSysReadBuffer, streadi); in st_api_make_current()