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/third_party/mesa3d/src/amd/addrlib/src/gfx11/
Dgfx11SwizzlePattern.h1782 …{X0, X1, Y0, X2, Y1, Y2, X3, …
1783 …{0, X0, Y0, X1, Y1, X2, Y2, …
1784 …{0, 0, X0, Y0, X1, Y1, X2, …
1785 …{0, 0, 0, X0, Y0, X1, X2, …
1787 …{S0, X0, Y0, X1, Y1, X2, Y2, …
1788 …{0, S0, X0, Y0, X1, Y1, X2, …
1789 … S0, X0, Y0, X1, Y1, X2, }, // 7
1792 …{S0, S1, X0, Y0, X1, Y1, X2, …
1793 … S1, X0, Y0, X1, Y1, X2, }, // 11
1797 … S2, X0, Y0, X1, Y1, X2, }, // 15
[all …]
/third_party/glslang/Test/baseResults/
Dhlsl.type.type.conversion.all.frag.out2 ERROR: 0:88: '=' : cannot convert from ' const 2X2 matrix of float' to ' temp 2-component vector o…
5 ERROR: 0:91: '=' : cannot convert from ' const 3X2 matrix of float' to ' temp 2-component vector o…
8 ERROR: 0:94: '=' : cannot convert from ' const 4X2 matrix of float' to ' temp 2-component vector o…
12 ERROR: 0:98: '=' : cannot convert from ' const 2X2 matrix of float' to ' temp 3-component vector o…
15 ERROR: 0:101: '=' : cannot convert from ' const 3X2 matrix of float' to ' temp 3-component vector …
18 ERROR: 0:104: '=' : cannot convert from ' const 4X2 matrix of float' to ' temp 3-component vector …
25 ERROR: 0:111: '=' : cannot convert from ' const 3X2 matrix of float' to ' temp 4-component vector …
28 ERROR: 0:114: '=' : cannot convert from ' const 4X2 matrix of float' to ' temp 4-component vector …
31 ERROR: 0:117: '=' : cannot convert from ' const 2-component vector of float' to ' temp 2X2 matrix …
32 ERROR: 0:118: '=' : cannot convert from ' const 3-component vector of float' to ' temp 2X2 matrix …
[all …]
Dhlsl.type.type.conversion.valid.frag.out64 0:27 move second child to first child ( temp 2X2 matrix of float)
65 0:27 'var52' ( temp 2X2 matrix of float)
72 0:28 move second child to first child ( temp 2X2 matrix of float)
73 0:28 'var55' ( temp 2X2 matrix of float)
80 0:29 move second child to first child ( temp 2X2 matrix of float)
81 0:29 'var56' ( temp 2X2 matrix of float)
132 0:34 move second child to first child ( temp 3X2 matrix of float)
133 0:34 'var91' ( temp 3X2 matrix of float)
142 0:35 move second child to first child ( temp 3X2 matrix of float)
143 0:35 'var98' ( temp 3X2 matrix of float)
[all …]
Dhlsl.constructimat.frag.out49 0:11 move second child to first child ( temp 4X2 matrix of int)
50 0:11 'var423' ( temp 4X2 matrix of int)
61 0:12 move second child to first child ( temp 4X2 matrix of int)
62 0:12 'var424' ( temp 4X2 matrix of int)
73 0:16 move second child to first child ( temp 3X2 matrix of int)
74 0:16 'var323' ( temp 3X2 matrix of int)
83 0:17 move second child to first child ( temp 3X2 matrix of int)
84 0:17 'var234' ( temp 3X2 matrix of int)
133 0:27 move second child to first child ( temp 4X2 matrix of uint)
134 0:27 'uvar423' ( temp 4X2 matrix of uint)
[all …]
Dhlsl.matType.int.frag.out14 0:26 move second child to first child ( temp 1X2 matrix of int)
15 0:26 'r01' ( temp 1X2 matrix of int)
16 0:26 transpose ( temp 1X2 matrix of int)
32 0:30 'i1x2' ( temp 1X2 matrix of int)
34 0:31 move second child to first child ( temp 2X2 matrix of int)
35 0:31 'r11' ( temp 2X2 matrix of int)
36 0:31 transpose ( temp 2X2 matrix of int)
37 0:31 'i2x2' ( temp 2X2 matrix of int)
42 0:32 'i3x2' ( temp 3X2 matrix of int)
47 0:33 'i4x2' ( temp 4X2 matrix of int)
[all …]
Dhlsl.intrinsics.vert.out680 0:331 Function Definition: VertexShaderFunction2x2(mf22;mf22;mf22; ( temp 2X2 matrix of float)
682 0:331 'inF0' ( in 2X2 matrix of float)
683 0:331 'inF1' ( in 2X2 matrix of float)
684 0:331 'inF2' ( in 2X2 matrix of float)
687 0:333 Convert float to bool ( temp 2X2 matrix of bool)
688 0:333 'inF0' ( in 2X2 matrix of float)
689 0:333 Absolute value ( temp 2X2 matrix of float)
690 0:333 'inF0' ( in 2X2 matrix of float)
691 0:333 arc cosine ( temp 2X2 matrix of float)
692 0:333 'inF0' ( in 2X2 matrix of float)
[all …]
Dhlsl.matType.bool.frag.out14 0:26 move second child to first child ( temp 1X2 matrix of bool)
15 0:26 'r01' ( temp 1X2 matrix of bool)
16 0:26 transpose ( temp 1X2 matrix of bool)
32 0:30 'b1x2' ( temp 1X2 matrix of bool)
34 0:31 move second child to first child ( temp 2X2 matrix of bool)
35 0:31 'r11' ( temp 2X2 matrix of bool)
36 0:31 transpose ( temp 2X2 matrix of bool)
37 0:31 'b2x2' ( temp 2X2 matrix of bool)
42 0:32 'b3x2' ( temp 3X2 matrix of bool)
47 0:33 'b4x2' ( temp 4X2 matrix of bool)
[all …]
Dhlsl.intrinsics.frag.out1600 0:402 Function Definition: PixelShaderFunction2x2(mf22;mf22;mf22; ( temp 2X2 matrix of float)
1602 0:402 'inF0' ( in 2X2 matrix of float)
1603 0:402 'inF1' ( in 2X2 matrix of float)
1604 0:402 'inF2' ( in 2X2 matrix of float)
1610 0:404 Convert float to bool ( temp 2X2 matrix of bool)
1611 0:404 'inF0' ( in 2X2 matrix of float)
1613 0:404 move second child to first child ( temp 2X2 matrix of float)
1614 0:404 'r001' ( temp 2X2 matrix of float)
1615 0:404 Absolute value ( temp 2X2 matrix of float)
1616 0:404 'inF0' ( in 2X2 matrix of float)
[all …]
/third_party/ffmpeg/libavutil/x86/
Dasm.h131 # define FE_2(P,X,X1,X2) P(X), FE_1(P,X1,X2) argument
132 # define FE_3(P,X,X1,X2,X3) P(X), FE_2(P,X1,X2,X3) argument
133 # define FE_4(P,X,X1,X2,X3,X4) P(X), FE_3(P,X1,X2,X3,X4) argument
134 # define FE_5(P,X,X1,X2,X3,X4,X5) P(X), FE_4(P,X1,X2,X3,X4,X5) argument
135 # define FE_6(P,X,X1,X2,X3,X4,X5,X6) P(X), FE_5(P,X1,X2,X3,X4,X5,X6) argument
136 # define FE_7(P,X,X1,X2,X3,X4,X5,X6,X7) P(X), FE_6(P,X1,X2,X3,X4,X5,X6,X7) argument
137 # define FE_8(P,X,X1,X2,X3,X4,X5,X6,X7,X8) P(X), FE_7(P,X1,X2,X3,X4,X5,X6,X7,X8) argument
138 # define FE_9(P,X,X1,X2,X3,X4,X5,X6,X7,X8,X9) P(X), FE_8(P,X1,X2,X3,X4,X5,X6,X7,X8,X9) argument
/third_party/mesa3d/src/amd/addrlib/src/gfx10/
Dgfx10SwizzlePattern.h3744 …{X0, X1, X2, X3, Y0, Y1, Y2, …
3745 …{0, X0, X1, X2, Y0, Y1, Y2, …
3746 … X0, X1, Y0, Y1, Y2, X2, }, // 2
3747 … 0, X0, Y0, Y1, X1, X2, }, // 3
3749 …{X0, X1, X2, Y1, Y0, Y2, X3, …
3750 …{0, 0, 0, X0, Y0, X1, X2, …
3752 …{X0, Y0, X1, Y1, X2, Y2, X3, …
3753 …{0, X0, Y0, X1, Y1, X2, Y2, …
3754 …{0, 0, X0, Y0, X1, Y1, X2, …
3755 … 0, X0, Y0, X1, Y1, X2, }, // 11
[all …]
/third_party/node/deps/openssl/openssl/crypto/seed/
Dseed_local.h57 # define KEYSCHEDULE_UPDATE0(T0, T1, X1, X2, X3, X4, KC) \ argument
62 (T1) = ((X2) + (KC) - (X4)) & 0xffffffff
64 # define KEYSCHEDULE_UPDATE1(T0, T1, X1, X2, X3, X4, KC) \ argument
66 (X1) = (((X1)>>8) ^ ((X2)<<24)) & 0xffffffff; \
67 (X2) = (((X2)>>8) ^ ((T0)<<24)) & 0xffffffff; \
69 (T1) = ((X2) + (KC) - (X4)) & 0xffffffff
99 # define E_SEED(T0, T1, X1, X2, X3, X4, rbase) \ argument
110 (X2) ^= (T1)
/third_party/openssl/crypto/seed/
Dseed_local.h57 # define KEYSCHEDULE_UPDATE0(T0, T1, X1, X2, X3, X4, KC) \ argument
62 (T1) = ((X2) + (KC) - (X4)) & 0xffffffff
64 # define KEYSCHEDULE_UPDATE1(T0, T1, X1, X2, X3, X4, KC) \ argument
66 (X1) = (((X1)>>8) ^ ((X2)<<24)) & 0xffffffff; \
67 (X2) = (((X2)>>8) ^ ((T0)<<24)) & 0xffffffff; \
69 (T1) = ((X2) + (KC) - (X4)) & 0xffffffff
99 # define E_SEED(T0, T1, X1, X2, X3, X4, rbase) \ argument
110 (X2) ^= (T1)
/third_party/typescript/tests/baselines/reference/
DimportNotElidedWhenNotFound.symbols18 import X2 from 'file2';
19 >X2 : Symbol(X2, Decl(importNotElidedWhenNotFound.ts, 9, 6))
29 super(X2, X3);
30 >X2 : Symbol(X2, Decl(importNotElidedWhenNotFound.ts, 9, 6))
DpropertyNamedConstructor.symbols9 class X2 {
10 >X2 : Symbol(X2, Decl(propertyNamedConstructor.ts, 2, 1))
13 >["constructor"] : Symbol(X2["constructor"], Decl(propertyNamedConstructor.ts, 4, 10))
14 >"constructor" : Symbol(X2["constructor"], Decl(propertyNamedConstructor.ts, 4, 10))
DmissingTypeArguments1.js9 class X2<T> { class
10 p2: { [idx: number]: X2 }
12 var a2: X2<number>;
69 var X2 = /** @class */ (function () {
70 function X2() {
72 return X2;
DimportNotElidedWhenNotFound.types20 import X2 from 'file2';
21 >X2 : any
31 super(X2, X3);
32 >super(X2, X3) : void
34 >X2 : any
DexportEqualsProperty.symbols6 import X2 = require("foobarx");
7 >X2 : Symbol(X2, Decl(index.ts, 1, 27))
14 const x2: X2 = X2;
16 >X2 : Symbol(X2, Decl(index.ts, 1, 27))
17 >X2 : Symbol(X2, Decl(index.ts, 1, 27))
DpropertyNamedConstructor.js6 class X2 { class
18 var X2 = /** @class */ (function () {
19 function X2() { class in X2
22 return X2;
DmissingTypeArguments1.symbols22 class X2<T> {
23 >X2 : Symbol(X2, Decl(missingTypeArguments1.ts, 5, 17))
26 p2: { [idx: number]: X2 }
27 >p2 : Symbol(X2.p2, Decl(missingTypeArguments1.ts, 7, 13))
29 >X2 : Symbol(X2, Decl(missingTypeArguments1.ts, 5, 17))
31 var a2: X2<number>;
33 >X2 : Symbol(X2, Decl(missingTypeArguments1.ts, 5, 17))
DexportEqualsProperty.js32 import X2 = require("foobarx");
34 const x2: X2 = X2;
66 var X2 = require("foobarx"); variable
68 var x2 = X2;
DexportDefaultProperty.symbols11 import X2 from "foobarx";
12 >X2 : Symbol(X2, Decl(index.ts, 3, 6))
19 const x2: X2 = X2;
21 >X2 : Symbol(X2, Decl(index.ts, 3, 6))
22 >X2 : Symbol(X2, Decl(index.ts, 3, 6))
/third_party/openssl/crypto/sha/asm/
Dsha1-c64xplus.pl40 ($X0,$X2,$X8,$X13) = ("A26","B26","A27","B27");
138 || LDW *${XPB}[4],$X2 ; 2 iterations ahead
162 || XOR $X0,$X2,$TX0 ; Xupdate XORs are 1 iteration ahead
164 || LDW *${XPB}[4],$X2
193 || XOR $X0,$X2,$TX0
195 || LDW *${XPB}[4],$X2
230 || XOR $X0,$X2,$TX0
232 || LDW *${XPB}[4],$X2
270 || XOR $X0,$X2,$TX0
272 || LDW *${XPB}[4],$X2
/third_party/node/deps/openssl/openssl/crypto/sha/asm/
Dsha1-c64xplus.pl40 ($X0,$X2,$X8,$X13) = ("A26","B26","A27","B27");
138 || LDW *${XPB}[4],$X2 ; 2 iterations ahead
162 || XOR $X0,$X2,$TX0 ; Xupdate XORs are 1 iteration ahead
164 || LDW *${XPB}[4],$X2
193 || XOR $X0,$X2,$TX0
195 || LDW *${XPB}[4],$X2
230 || XOR $X0,$X2,$TX0
232 || LDW *${XPB}[4],$X2
270 || XOR $X0,$X2,$TX0
272 || LDW *${XPB}[4],$X2
/third_party/node/deps/openssl/openssl/util/
Dfind-unused-errs14 export X2=/tmp/f.2.$$
40 git grep -l --full-name -F $F >$X2
41 NUM=`wc -l <$X2`
48 for FILE in `cat $X2` ; do
54 rm $X1 $X2
/third_party/openssl/util/
Dfind-unused-errs14 export X2=/tmp/f.2.$$
40 git grep -l --full-name -F $F >$X2
41 NUM=`wc -l <$X2`
48 for FILE in `cat $X2` ; do
54 rm $X1 $X2

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