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Searched refs:X64 (Results 1 – 22 of 22) sorted by relevance

/third_party/node/android-patches/
Dtrap-handler.h.patch7 -// X64 on Linux, Windows, MacOS, FreeBSD.
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/DebugInfo/CodeView/
DSymbolRecordMapping.cpp508 case CPUType::X64: in decodeFramePtrReg()
544 case CPUType::X64: in encodeFramePtrReg()
DEnumTables.cpp192 CV_ENUM_CLASS_ENT(CPUType, X64),
DSymbolDumper.cpp61 CPUType CompilationCPUType = CPUType::X64;
/third_party/node/deps/v8/src/regexp/
Dregexp-macro-assembler.h172 V(X64) \
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/DebugInfo/CodeView/
DCodeView.h134 X64 = 0xd0, enumerator
/third_party/node/
Dcommon.gypi305 'TargetMachine' : 17, # /MACHINE:X64
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/ObjectYAML/
DCodeViewYAMLSymbols.cpp150 auto RegNames = getRegisterNames(CPUType::X64); in enumeration()
/third_party/icu/icu4c/source/
Dacinclude.m4334 ARFLAGS="${ARFLAGS} -X64"
/third_party/skia/third_party/externals/icu/source/
Dacinclude.m4334 ARFLAGS="${ARFLAGS} -X64"
/third_party/libsnd/
DREADME.md179 **Note**: This option is not active for X64 configuration, because SSE2 is
/third_party/node/deps/v8/
DDEPS15 # Only the X64 and ARM64 QEMU images are downloaded by default. Developers
/third_party/gptfdisk/
DREADME.md235 as in "TARGET=win64 make" to compile for 64-bit (x86-64, X64, AMD64) Windows
/third_party/vulkan-loader/
DCMakeLists.txt478 …target_compile_definitions(detours PUBLIC "DETOURS_TARGET_PROCESSOR=X64" DETOURS_X64 DETOURS_64BIT…
/third_party/icu/icu4c/source/data/
Dmakedata.mak244 COMMON_ICUDATA_ARGUMENTS=$(COMMON_ICUDATA_ARGUMENTS) -a X64
/third_party/skia/third_party/externals/icu/source/data/
Dmakedata.mak225 COMMON_ICUDATA_ARGUMENTS=$(COMMON_ICUDATA_ARGUMENTS) -a X64
/third_party/node/tools/gyp/tools/emacs/testdata/
Dmedia.gyp542 # Source files optimized for X64 systems.
Dmedia.gyp.fontified543 # Source files optimized for X64 systems.
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DDisplayMtl.mm485 // MacCatalyst and whether it was running on ARM64 or X64, preferring
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/AsmPrinter/
DCodeViewDebug.cpp140 return CPUType::X64; in mapArchToCVCPUType()
/third_party/python/Doc/whatsnew/
D2.6.rst3105 :file:`PCbuild` directory supports cross compilation for X64, debug
/third_party/libffi/
DChangeLog609 E.g., X64 supports RIP-relative references. For others, the PC has to