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Searched refs:ZFailFunc (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dstencil.c306 if (ctx->Stencil.ZFailFunc[face] == zfail && in stencil_op()
312 ctx->Stencil.ZFailFunc[face] = zfail; in stencil_op()
318 if (ctx->Stencil.ZFailFunc[0] == zfail && in stencil_op()
319 ctx->Stencil.ZFailFunc[1] == zfail && in stencil_op()
327 ctx->Stencil.ZFailFunc[0] = ctx->Stencil.ZFailFunc[1] = zfail; in stencil_op()
398 if (ctx->Stencil.ZFailFunc[0] != zfail || in stencil_op_separate()
403 ctx->Stencil.ZFailFunc[0] = zfail; in stencil_op_separate()
411 if (ctx->Stencil.ZFailFunc[1] != zfail || in stencil_op_separate()
416 ctx->Stencil.ZFailFunc[1] = zfail; in stencil_op_separate()
584 ctx->Stencil.ZFailFunc[0] = GL_KEEP; in _mesa_init_stencil()
[all …]
Dstencil.h73 ctx->Stencil.ZFailFunc[0] != ctx->Stencil.ZFailFunc[face] || in _mesa_stencil_is_two_sided()
Dattrib.c1020 attr->Stencil.ZFailFunc[0], in _mesa_PopAttrib()
1029 attr->Stencil.ZFailFunc[1], in _mesa_PopAttrib()
Dmtypes.h732 GLenum16 ZFailFunc[3]; /**< Depth buffer fail function */ member
Dget.c904 v->value_enum16 = ctx->Stencil.ZFailFunc[ctx->Stencil.ActiveFace]; in find_custom_value()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_atom_depth.c104 dsa->stencil[0].zfail_op = gl_stencil_op_to_pipe(ctx->Stencil.ZFailFunc[0]); in st_update_depth_stencil_alpha()
115 dsa->stencil[1].zfail_op = gl_stencil_op_to_pipe(ctx->Stencil.ZFailFunc[back]); in st_update_depth_stencil_alpha()
Dst_cb_drawpixels.c1544 ctx->Stencil.ZFailFunc[0] == GL_KEEP)) && in blit_copy_pixels()