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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-hlsl/frag/
Dio-block.frag8 static VertexOut _12;
23 FragColor = _12.a + _12.b;
28 _12.a = stage_input.VertexOut_a;
29 _12.b = stage_input.VertexOut_b;
Dreadonly-coherent-ssbo.frag1 ByteAddressBuffer _12 : register(t0);
12 FragColor = asfloat(_12.Load4(0));
Dreadonly-coherent-ssbo.force-uav.frag1 globallycoherent RWByteAddressBuffer _12 : register(u0);
12 FragColor = asfloat(_12.Load4(0));
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/frag/
Dio-block.frag8 static VertexOut _12;
23 FragColor = _12.a + _12.b;
28 _12.a = stage_input.VertexOut_a;
29 _12.b = stage_input.VertexOut_b;
Dreadonly-coherent-ssbo.frag1 ByteAddressBuffer _12 : register(t0);
12 FragColor = asfloat(_12.Load4(0));
Dreadonly-coherent-ssbo.force-uav.frag1 globallycoherent RWByteAddressBuffer _12 : register(u0);
12 FragColor = asfloat(_12.Load4(0));
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/packing/
Disolated-scalar-access.comp15 kernel void main0(device SSBO& _12 [[buffer(0)]])
19 ((device float*)&_12.v)[0u] = 10.0;
20 _12.v3[1u] = 40.0;
21 ((device float*)&_12.cm[1])[2u] = 20.0;
22 ((device float*)&_12.rm[1u])[3] = 30.0;
Dstruct-alignment.comp22 kernel void main0(device SSBO& _12 [[buffer(0)]])
24 ((device float*)&_12.a)[0u] = 10.0;
25 _12.b = 20.0;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/asm/frag/
Dfor-loop-dedicated-merge-block-inverted.asm.invalid.frag6 for (int _12 = 0; !(_12 == 16); _12 = _13)
8 _13 = _12 + 1;
Dfor-loop-dedicated-merge-block-non-inverted.asm.invalid.frag6 for (int _12 = 0; _12 != 16; _12 = _13)
8 _13 = _12 + 1;
Dfor-loop-inverted-test.asm.frag6 for (int _12 = 0; !(_12 == 16); _12 = _13)
8 _13 = _12 + 1;
/third_party/skia/third_party/externals/d3d12allocator/src/
DCommon.h161 float _11, _12, _13, _14; member
172 float _11, float _12, float _13, float _14, in mat4()
176 _11(_11), _12(_12), _13(_13), _14(_14), in mat4()
188 _11(row1.x), _12(row1.y), _13(row1.z), _14(row1.w), in mat4()
196 _11(data[ 0]), _12(data[ 1]), _13(data[ 2]), _14(data[ 3]), in mat4()
206 _11 * rhs._11 + _12 * rhs._21 + _13 * rhs._31 + _14 * rhs._41,
207 _11 * rhs._12 + _12 * rhs._22 + _13 * rhs._32 + _14 * rhs._42,
208 _11 * rhs._13 + _12 * rhs._23 + _13 * rhs._33 + _14 * rhs._43,
209 _11 * rhs._14 + _12 * rhs._24 + _13 * rhs._34 + _14 * rhs._44,
212 _21 * rhs._12 + _22 * rhs._22 + _23 * rhs._32 + _24 * rhs._42,
[all …]
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/asm/frag/
Dvector-shuffle-oom.asm.frag98 …8& _19 [[buffer(2)]], texture2d<float> _8 [[texture(0)]], texture2d<float> _12 [[texture(1)]], tex…
107 float4 _113 = _12.sample(_13, _97, level(0.0));
120 float4 _160 = _12.sample(_13, _144, level(0.0));
133 float4 _207 = _12.sample(_13, _191, level(0.0));
146 float4 _254 = _12.sample(_13, _238, level(0.0));
159 float4 _301 = _12.sample(_13, _285, level(0.0));
172 float4 _348 = _12.sample(_13, _332, level(0.0));
185 float4 _395 = _12.sample(_13, _379, level(0.0));
198 float4 _442 = _12.sample(_13, _426, level(0.0));
211 float4 _489 = _12.sample(_13, _473, level(0.0));
[all …]
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/asm/frag/
Dvector-shuffle-oom.asm.frag128 …8& _19 [[buffer(2)]], texture2d<float> _8 [[texture(0)]], texture2d<float> _12 [[texture(1)]], tex…
137 float4 _113 = _12.sample(_13, _97, level(0.0));
153 float4 _160 = _12.sample(_13, _144, level(0.0));
169 float4 _207 = _12.sample(_13, _191, level(0.0));
185 float4 _254 = _12.sample(_13, _238, level(0.0));
201 float4 _301 = _12.sample(_13, _285, level(0.0));
217 float4 _348 = _12.sample(_13, _332, level(0.0));
233 float4 _395 = _12.sample(_13, _379, level(0.0));
249 float4 _442 = _12.sample(_13, _426, level(0.0));
265 float4 _489 = _12.sample(_13, _473, level(0.0));
[all …]
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/amd/
Dshader_ballot.comp10 } _12;
19 bool _31 = _12.inputDataArray[gl_LocalInvocationID.x] > 0.0;
24 _74.outputDataArray[_44] = _12.inputDataArray[gl_LocalInvocationID.x];
Dshader_group_vote.comp8 } _12;
12 bool _31 = _12.inputDataArray[gl_LocalInvocationID.x] > 0.0;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/asm/frag/
Dpixel-interlock-control-flow.msl2.asm.frag13 struct _12
42 void _35(thread float4& gl_FragCoord, device _12& v_13)
47 fragment void main0(device SSBO1& v_7 [[buffer(0), raster_order_group(0)]], device _12& v_13 [[buff…
/third_party/skia/third_party/externals/spirv-cross/shaders-msl/vert/
Dno_stage_out.for-tess.vert6 } _12;
12 _12._m0[gl_VertexIndex] = _19;
Dno_stage_out.vert6 } _12;
12 _12._m0[gl_VertexIndex] = _19;
/third_party/typescript/tests/baselines/reference/
DsourceMapValidationDestructuringVariableStatementArrayBindingPatternDefaultValues3.js58 … _u, _v, _w, _x, _y, _z, _0, _1, _2, _3, _4, _5, _6, _7, _8, _9, _10, _11, _12, _13, _14, _15, _16… variable
83 …10 = _8[1], _11 = _10 === void 0 ? [] : _10, _12 = _11[0], primarySkillB = _12 === void 0 ? "noSki…
DsourceMapValidationDestructuringForOfArrayBindingPattern.js171 for (var _12 = 0, multiRobots_3 = multiRobots; _12 < multiRobots_3.length; _12++) {
172 …var _13 = multiRobots_3[_12], nameMA = _13[0], _14 = _13[1], primarySkillA = _14[0], secondarySkil…
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/asm/comp/
Dbuffer-reference-synthesized-pointer-2.asm.nocompat.vk.comp.vk14 } _12;
18 uintPointer _3 = uintPointer(_12._m0);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/amd/
Dshader_group_vote.comp8 } _12;
12 float thisLaneData = _12.inputDataArray[gl_LocalInvocationID.x];
Dshader_ballot.comp10 } _12;
19 float thisLaneData = _12.inputDataArray[gl_LocalInvocationID.x];
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/asm/comp/
Dcopy-logical-2.spv14.asm.comp11 struct _12
26 _12 _m3;

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