Searched refs:_AdvancedBlendMode (Results 1 – 8 of 8) sorted by relevance
221 ctx->Color._AdvancedBlendMode != BLEND_NONE) { in st_update_blend()222 blend->advanced_blend_func = ctx->Color._AdvancedBlendMode; in st_update_blend()225 ctx->Color._AdvancedBlendMode == BLEND_NONE) { in st_update_blend()
111 ctx->Color._AdvancedBlendMode != BLEND_NONE) { in _mesa_update_valid_to_render_state()145 if ((blend_support & BITFIELD_BIT(ctx->Color._AdvancedBlendMode)) == 0) in _mesa_update_valid_to_render_state()
84 ctx->Color._AdvancedBlendMode); in _mesa_advanded_blend_sh_constant_changed()
514 if (ctx->Color._AdvancedBlendMode != advanced_mode) { in set_advanced_blend_mode()515 ctx->Color._AdvancedBlendMode = advanced_mode; in set_advanced_blend_mode()
429 ctx->Color._AdvancedBlendMode); in _mesa_set_enable()1382 ctx->Color._AdvancedBlendMode); in _mesa_set_enablei()
297 enum gl_advanced_blend_mode _AdvancedBlendMode; member
770 ctx->Color.BlendEnabled, ctx->Color._AdvancedBlendMode); in fetch_state()
2162 - mesa: treat Color._AdvancedBlendMode as enum