Searched refs:_BoundArrays (Results 1 – 4 of 4) sorted by relevance
422 GLbitfield mask = vao->Enabled & binding->_BoundArrays; in compute_vbo_offset_range()575 const GLbitfield bound = enabled & binding->_BoundArrays; in _mesa_update_vao_derived_arrays()638 const GLbitfield bound2 = enabled & binding2->_BoundArrays; in _mesa_update_vao_derived_arrays()710 assert(util_bitcount(binding->_BoundArrays & vao->Enabled) == 1 in _mesa_update_vao_derived_arrays()711 || (vao->Enabled & ~binding->_BoundArrays) == 0); in _mesa_update_vao_derived_arrays()730 assert(util_bitcount(binding2->_BoundArrays & vao->Enabled) == 1 in _mesa_update_vao_derived_arrays()731 || (vao->Enabled & ~binding->_BoundArrays) == 0); in _mesa_update_vao_derived_arrays()834 mask &= ~binding->_BoundArrays; in _mesa_vao_map_arrays()876 mask &= ~binding->_BoundArrays; in _mesa_vao_unmap_arrays()
183 vao->BufferBinding[array->BufferBindingIndex]._BoundArrays &= ~array_bit; in _mesa_vertex_attrib_binding()184 vao->BufferBinding[bindingIndex]._BoundArrays |= array_bit; in _mesa_vertex_attrib_binding()243 vao->VertexAttribBufferMask &= ~binding->_BoundArrays; in _mesa_bind_vertex_buffer()245 vao->VertexAttribBufferMask |= binding->_BoundArrays; in _mesa_bind_vertex_buffer()249 if (vao->Enabled & binding->_BoundArrays) { in _mesa_bind_vertex_buffer()279 vao->NonZeroDivisorMask |= binding->_BoundArrays; in vertex_binding_divisor()281 vao->NonZeroDivisorMask &= ~binding->_BoundArrays; in vertex_binding_divisor()283 if (vao->Enabled & binding->_BoundArrays) { in vertex_binding_divisor()3881 binding->_BoundArrays = BITFIELD_BIT(index); in init_array()
1182 dst->_BoundArrays = src->_BoundArrays; in copy_vertex_buffer_binding()
1583 GLbitfield _BoundArrays; /**< Arrays bound to this binding point */ member