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Searched refs:_BoundArrays (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Darrayobj.c422 GLbitfield mask = vao->Enabled & binding->_BoundArrays; in compute_vbo_offset_range()
575 const GLbitfield bound = enabled & binding->_BoundArrays; in _mesa_update_vao_derived_arrays()
638 const GLbitfield bound2 = enabled & binding2->_BoundArrays; in _mesa_update_vao_derived_arrays()
710 assert(util_bitcount(binding->_BoundArrays & vao->Enabled) == 1 in _mesa_update_vao_derived_arrays()
711 || (vao->Enabled & ~binding->_BoundArrays) == 0); in _mesa_update_vao_derived_arrays()
730 assert(util_bitcount(binding2->_BoundArrays & vao->Enabled) == 1 in _mesa_update_vao_derived_arrays()
731 || (vao->Enabled & ~binding->_BoundArrays) == 0); in _mesa_update_vao_derived_arrays()
834 mask &= ~binding->_BoundArrays; in _mesa_vao_map_arrays()
876 mask &= ~binding->_BoundArrays; in _mesa_vao_unmap_arrays()
Dvarray.c183 vao->BufferBinding[array->BufferBindingIndex]._BoundArrays &= ~array_bit; in _mesa_vertex_attrib_binding()
184 vao->BufferBinding[bindingIndex]._BoundArrays |= array_bit; in _mesa_vertex_attrib_binding()
243 vao->VertexAttribBufferMask &= ~binding->_BoundArrays; in _mesa_bind_vertex_buffer()
245 vao->VertexAttribBufferMask |= binding->_BoundArrays; in _mesa_bind_vertex_buffer()
249 if (vao->Enabled & binding->_BoundArrays) { in _mesa_bind_vertex_buffer()
279 vao->NonZeroDivisorMask |= binding->_BoundArrays; in vertex_binding_divisor()
281 vao->NonZeroDivisorMask &= ~binding->_BoundArrays; in vertex_binding_divisor()
283 if (vao->Enabled & binding->_BoundArrays) { in vertex_binding_divisor()
3881 binding->_BoundArrays = BITFIELD_BIT(index); in init_array()
Dattrib.c1182 dst->_BoundArrays = src->_BoundArrays; in copy_vertex_buffer_binding()
Dmtypes.h1583 GLbitfield _BoundArrays; /**< Arrays bound to this binding point */ member