Searched refs:_ColorDrawBufferIndexes (Results 1 – 7 of 7) sorted by relevance
786 if (fb->_ColorDrawBufferIndexes[count] != bufIndex) { in _mesa_drawbuffers()788 fb->_ColorDrawBufferIndexes[count] = bufIndex; in _mesa_drawbuffers()802 if (fb->_ColorDrawBufferIndexes[buf] != bufIndex) { in _mesa_drawbuffers()804 fb->_ColorDrawBufferIndexes[buf] = bufIndex; in _mesa_drawbuffers()809 if (fb->_ColorDrawBufferIndexes[buf] != BUFFER_NONE) { in _mesa_drawbuffers()811 fb->_ColorDrawBufferIndexes[buf] = BUFFER_NONE; in _mesa_drawbuffers()821 if (fb->_ColorDrawBufferIndexes[buf] != BUFFER_NONE) { in _mesa_drawbuffers()823 fb->_ColorDrawBufferIndexes[buf] = BUFFER_NONE; in _mesa_drawbuffers()
127 fb->_ColorDrawBufferIndexes[0] = BUFFER_BACK_LEFT; in _mesa_initialize_window_framebuffer()134 fb->_ColorDrawBufferIndexes[0] = BUFFER_FRONT_LEFT; in _mesa_initialize_window_framebuffer()170 fb->_ColorDrawBufferIndexes[0] = BUFFER_COLOR0; in _mesa_initialize_user_framebuffer()552 gl_buffer_index buf = fb->_ColorDrawBufferIndexes[output]; in update_color_draw_buffers()600 gl_buffer_index idx = fb->_ColorDrawBufferIndexes[i]; in _mesa_draw_buffer_allocate()
201 gl_buffer_index buf = ctx->DrawBuffer->_ColorDrawBufferIndexes[i]; in clear()328 ctx->DrawBuffer->_ColorDrawBufferIndexes[drawbuffer]; in make_color_buffer_mask()
2757 gl_buffer_index _ColorDrawBufferIndexes[MAX_DRAW_BUFFERS]; member
103 - mesa: use signed temporary variable to store \_ColorDrawBufferIndexes105 \_ColorDrawBufferIndexes
436 gl_buffer_index b = ctx->DrawBuffer->_ColorDrawBufferIndexes[i]; in st_Clear()
647 idx = stfb->_ColorDrawBufferIndexes[0]; in st_framebuffer_create()