Searched refs:_EnabledLights (Results 1 – 5 of 5) sorted by relevance
680 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_material()691 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_material()716 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_material()727 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_material()739 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_material()750 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_material()953 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_lighting()1031 GLbitfield mask = ctx->Light._EnabledLights; in compute_light_positions()1254 ctx->Light._EnabledLights = 0; in _mesa_init_lighting()
551 ctx->Light._EnabledLights |= 1u << (cap - GL_LIGHT0); in _mesa_set_enable()554 ctx->Light._EnabledLights &= ~(1u << (cap - GL_LIGHT0)); in _mesa_set_enable()
158 mask = ctx->Light._EnabledLights; in shade_rastpos()
531 GLbitfield _EnabledLights; /**< bitmask containing enabled lights */ member
201 mask = ctx->Light._EnabledLights; in make_state_key()