Searched refs:_Flags (Results 1 – 3 of 3) sorted by relevance
138 light->_Flags |= LIGHT_POSITIONAL; in do_light()140 light->_Flags &= ~LIGHT_POSITIONAL; in do_light()190 light->_Flags |= LIGHT_SPOT; in do_light()192 light->_Flags &= ~LIGHT_SPOT; in do_light()957 flags |= light->_Flags; in _mesa_update_lighting()1047 if (!(light->_Flags & LIGHT_POSITIONAL)) { in compute_light_positions()1067 if (light->_Flags & LIGHT_SPOT) { in compute_light_positions()1085 if (!(light->_Flags & LIGHT_POSITIONAL)) { in compute_light_positions()
168 if (!(light->_Flags & LIGHT_POSITIONAL)) { in shade_rastpos()192 if (light->_Flags & LIGHT_SPOT) { in shade_rastpos()234 else if (light->_Flags & LIGHT_POSITIONAL) { in shade_rastpos()
188 GLbitfield _Flags; /**< Mask of LIGHT_x bits defined above */ member