Searched refs:_IsIntegerFormat (Results 1 – 4 of 4) sorted by relevance
143 (texObj->_IsIntegerFormat || in _mesa_is_texture_complete()154 if (texObj->_IsIntegerFormat && in _mesa_is_texture_complete()
938 GLboolean _IsIntegerFormat; /**< Does the texture store integer values? */ member
710 t->_IsIntegerFormat = datatype == GL_INT || datatype == GL_UNSIGNED_INT; in _mesa_test_texobj_completeness()
70 if (texobj->_IsIntegerFormat && st->ctx->Const.ForceIntegerTexNearest) { in st_convert_sampler()98 texobj->_IsIntegerFormat || texobj->StencilSampling || in st_convert_sampler()