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Searched refs:_Layer (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/mesa/state_tracker/
Dst_atom_image.c121 img->u.tex.first_layer = u->_Layer; in st_convert_image()
122 img->u.tex.last_layer = u->_Layer; in st_convert_image()
125 img->u.tex.first_layer = u->_Layer + stObj->Attrib.MinLayer; in st_convert_image()
126 img->u.tex.last_layer = u->_Layer + stObj->Attrib.MinLayer; in st_convert_image()
/third_party/mesa3d/src/mesa/main/
Dshaderimage.c481 u->_Layer >= _mesa_get_texture_layers(t, u->Level)) in _mesa_is_image_unit_valid()
489 t->Image[u->_Layer][u->Level] : in _mesa_is_image_unit_valid()
580 u->_Layer = (u->Layered ? 0 : u->Layer); in set_image_binding()
Dtexturebindless.c359 imgObj._Layer = (imgObj.Layered ? 0 : imgObj.Layer); in get_image_handle()
363 imgObj._Layer = 0; in get_image_handle()
Dmtypes.h3019 GLushort _Layer; member
/third_party/mesa3d/docs/relnotes/
D19.2.1.rst112 - mesa: don't forget to clear \_Layer field on texture unit
D19.1.8.rst181 - mesa: don't forget to clear \_Layer field on texture unit
D19.3.0.rst2255 - mesa: don't forget to clear \_Layer field on texture unit