Searched refs:_NEW_CURRENT_ATTRIB (Results 1 – 8 of 8) sorted by relevance
109 _NEW_CURRENT_ATTRIB, GL_CURRENT_BIT, 0, &data, &color0_changed); in playback_copy_to_current()
214 ctx->NewState |= _NEW_CURRENT_ATTRIB; in vbo_exec_copy_to_current()
905 return _NEW_CURRENT_ATTRIB; in _mesa_program_state_flags()907 return _NEW_CURRENT_ATTRIB | _NEW_LIGHT_STATE | _NEW_BUFFERS; in _mesa_program_state_flags()
165 if (new_state & _NEW_CURRENT_ATTRIB && st_vp_uses_current_values(ctx)) { in st_invalidate_state()
130 - mesa: add \_NEW_CURRENT_ATTRIB in \_mesa_program_state_flags()
3495 - mesa: be precise about when to set _NEW_CURRENT_ATTRIB and _NEW_MATERIAL
2837 #define _NEW_CURRENT_ATTRIB (1u << 23) /**< gl_context::Current */ macro
836 ctx->NewState |= _NEW_CURRENT_ATTRIB; in _mesa_PopAttrib()