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Searched refs:_NEW_MODELVIEW (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dstate.c402 _NEW_BUFFERS | _NEW_MODELVIEW | _NEW_PROJECTION | _NEW_TEXTURE_MATRIX | in _mesa_update_state_locked()
423 if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION)) in _mesa_update_state_locked()
445 _NEW_MODELVIEW)) { in _mesa_update_state_locked()
Dmatrix.c961 if (new_state & _NEW_MODELVIEW) in _mesa_update_modelview_project()
1040 _NEW_MODELVIEW); in _mesa_init_matrix()
Dlight.c1160 if (new_state2 & _NEW_MODELVIEW) in _mesa_update_tnl_spaces()
1163 if (new_state2 & (_NEW_LIGHT_CONSTANTS | _NEW_MODELVIEW)) in _mesa_update_tnl_spaces()
Ddebug.c82 (state & _NEW_MODELVIEW) ? "ctx->ModelView, " : "", in _mesa_print_state()
Dmtypes.h2814 #define _NEW_MODELVIEW (1u << 0) /**< gl_context::ModelView */ macro
2869 _NEW_MODELVIEW)
/third_party/mesa3d/src/mesa/program/
Dprog_statevars.c860 return _NEW_MODELVIEW; in _mesa_program_state_flags()
871 return _NEW_MODELVIEW | _NEW_PROJECTION; in _mesa_program_state_flags()