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Searched refs:_NEW_TEXTURE_OBJECT (Results 1 – 13 of 13) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dstate.c403 _NEW_TEXTURE_OBJECT | _NEW_TEXTURE_STATE | _NEW_PROGRAM | in _mesa_update_state_locked()
429 if (new_state & (_NEW_TEXTURE_OBJECT | _NEW_TEXTURE_STATE | _NEW_PROGRAM)) in _mesa_update_state_locked()
457 prog_flags |= _NEW_BUFFERS | _NEW_TEXTURE_OBJECT | in _mesa_update_state_locked()
473 if (new_state & (_NEW_TEXTURE_OBJECT | _NEW_PROGRAM)) in _mesa_update_state_locked()
Dtexobj.c920 ctx->NewState |= _NEW_TEXTURE_OBJECT; in _mesa_dirty_texobj()
1422 ctx->NewState |= _NEW_TEXTURE_OBJECT; in unbind_textures_from_unit()
1482 ctx->NewState |= _NEW_TEXTURE_OBJECT; in delete_textures()
1620 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in bind_texture_object()
2000 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in _mesa_PrioritizeTextures()
2114 ctx->NewState |= _NEW_TEXTURE_OBJECT; in _mesa_lock_context_textures()
Dsamplerobj.c263 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in delete_samplers()
317 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in _mesa_bind_sampler()
432 ctx->NewState |= _NEW_TEXTURE_OBJECT; in bind_samplers()
447 ctx->NewState |= _NEW_TEXTURE_OBJECT; in bind_samplers()
528 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in flush()
Dtexparam.c218 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in flush()
232 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in incomplete()
537 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, 0); in set_tex_parameteri()
1158 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in _mesa_texture_parameterIiv()
1187 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in _mesa_texture_parameterIuiv()
Ddebug.c98 (state & _NEW_TEXTURE_OBJECT) ? "ctx->Texture(Object), " : "", in _mesa_print_state()
Dmtypes.h2830 #define _NEW_TEXTURE_OBJECT (1u << 16) /**< gl_context::Texture (bindings only) */ macro
2860 #define _NEW_TEXTURE (_NEW_TEXTURE_OBJECT | _NEW_TEXTURE_STATE | \
Dtexenv.c455 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in _mesa_texenvfv_indexed()
Duniform_query.cpp1554 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT | _NEW_PROGRAM, 0); in _mesa_uniform()
1565 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT | _NEW_PROGRAM, 0); in _mesa_uniform()
Dtexstate.c907 ctx->NewState |= _NEW_TEXTURE_OBJECT | _NEW_TEXTURE_STATE; in _mesa_update_texture_state()
Denable.c1202 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, 0); in _mesa_set_enable()
Dattrib.c1079 ctx->NewState |= _NEW_TEXTURE_OBJECT | _NEW_TEXTURE_STATE | in _mesa_PopAttrib()
Dmipmap.c1895 ctx->NewState |= _NEW_TEXTURE_OBJECT; in prepare_mipmap_level()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_context.c197 if (new_state & _NEW_TEXTURE_OBJECT) { in st_invalidate_state()