Home
last modified time | relevance | path

Searched refs:_Reserved_Renderer_3 (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/hgl/
DGLRenderer.cpp100 status_t BGLRenderer::_Reserved_Renderer_3(int32 n, void* p) { return B_ERROR; } in _Reserved_Renderer_3() function in BGLRenderer
/third_party/mesa3d/include/HaikuGL/
DGLRenderer.h59 virtual status_t _Reserved_Renderer_3(int32, void *);