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Searched refs:__BLIT_FLAG_FLUSH (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/loader/
Dloader_dri3_helper.c224 flush_flag |= __BLIT_FLAG_FLUSH; in loader_dri3_blit_image()
838 0, 0, __BLIT_FLAG_FLUSH); in loader_dri3_copy_sub_buffer()
857 x, y, __BLIT_FLAG_FLUSH) && in loader_dri3_copy_sub_buffer()
936 0, 0, __BLIT_FLAG_FLUSH); in loader_dri3_wait_gl()
1027 0, 0, __BLIT_FLAG_FLUSH); in loader_dri3_swap_buffers_msc()
1167 0, 0, __BLIT_FLAG_FLUSH)) { in loader_dri3_swap_buffers_msc()
/third_party/mesa3d/include/GL/internal/
Ddri_interface.h1343 #define __BLIT_FLAG_FLUSH 0x0001 macro
/third_party/mesa3d/src/gallium/frontends/dri/
Ddri2.c1778 if (flush_flag == __BLIT_FLAG_FLUSH) { in dri2_blit_image()