Searched refs:__BLIT_FLAG_FLUSH (Results 1 – 3 of 3) sorted by relevance
/third_party/mesa3d/src/loader/ |
D | loader_dri3_helper.c | 224 flush_flag |= __BLIT_FLAG_FLUSH; in loader_dri3_blit_image() 838 0, 0, __BLIT_FLAG_FLUSH); in loader_dri3_copy_sub_buffer() 857 x, y, __BLIT_FLAG_FLUSH) && in loader_dri3_copy_sub_buffer() 936 0, 0, __BLIT_FLAG_FLUSH); in loader_dri3_wait_gl() 1027 0, 0, __BLIT_FLAG_FLUSH); in loader_dri3_swap_buffers_msc() 1167 0, 0, __BLIT_FLAG_FLUSH)) { in loader_dri3_swap_buffers_msc()
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/third_party/mesa3d/include/GL/internal/ |
D | dri_interface.h | 1343 #define __BLIT_FLAG_FLUSH 0x0001 macro
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/third_party/mesa3d/src/gallium/frontends/dri/ |
D | dri2.c | 1778 if (flush_flag == __BLIT_FLAG_FLUSH) { in dri2_blit_image()
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