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Searched refs:_eglNativeSurfaceAlreadyUsed (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/egl/main/
Deglapi.c941 _eglNativeSurfaceAlreadyUsed(_EGLDisplay *disp, void *native_surface) in _eglNativeSurfaceAlreadyUsed() function
996 if (_eglNativeSurfaceAlreadyUsed(disp, native_window)) in _eglCreateWindowSurfaceCommon()
1139 if (_eglNativeSurfaceAlreadyUsed(disp, native_pixmap)) in _eglCreatePixmapSurfaceCommon()