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Searched refs:_mesa_ActiveTexture (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Denable.c1424 _mesa_ActiveTexture(GL_TEXTURE0 + index); in _mesa_set_enablei()
1426 _mesa_ActiveTexture(GL_TEXTURE0 + curTexUnitSave); in _mesa_set_enablei()
1495 _mesa_ActiveTexture(GL_TEXTURE0 + index); in _mesa_IsEnabledi()
1497 _mesa_ActiveTexture(GL_TEXTURE0 + curTexUnitSave); in _mesa_IsEnabledi()
Dtexstate.c348 _mesa_ActiveTexture(GLenum texture) in _mesa_ActiveTexture() function
Dattrib.c638 _mesa_ActiveTexture(GL_TEXTURE0_ARB + texstate->CurrentUnit); in pop_texture_group()
/third_party/mesa3d/docs/relnotes/
D21.1.0.rst3378 - mesa: optimize most _mesa_ActiveTexture calls in glPopAttrib