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Searched refs:_mesa_ClientActiveTexture (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Denable.c186 _mesa_ClientActiveTexture(GL_TEXTURE0 + index); in client_state_i()
188 _mesa_ClientActiveTexture(GL_TEXTURE0 + saved_active); in client_state_i()
229 _mesa_ClientActiveTexture(cap); in _mesa_EnableVertexArrayEXT()
231 _mesa_ClientActiveTexture(GL_TEXTURE0 + saved_active); in _mesa_EnableVertexArrayEXT()
282 _mesa_ClientActiveTexture(cap); in _mesa_DisableVertexArrayEXT()
284 _mesa_ClientActiveTexture(GL_TEXTURE0 + saved_active); in _mesa_DisableVertexArrayEXT()
Dattrib.c1444 _mesa_ClientActiveTexture(GL_TEXTURE0 + i); in _mesa_ClientAttribDefaultEXT()
1463 _mesa_ClientActiveTexture(GL_TEXTURE0); in _mesa_ClientAttribDefaultEXT()
Dtexstate.c356 _mesa_ClientActiveTexture(GLenum texture) in _mesa_ClientActiveTexture() function
Dget.c2930 _mesa_ClientActiveTexture(GL_TEXTURE0 + index); in find_value_indexed()
2932 _mesa_ClientActiveTexture(GL_TEXTURE0 + curTexUnitSave); in find_value_indexed()