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Searched refs:_mesa_bind_vertex_buffer (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dvarray.h121 _mesa_bind_vertex_buffer(struct gl_context *ctx,
Dvarray.c203 _mesa_bind_vertex_buffer(struct gl_context *ctx, in _mesa_bind_vertex_buffer() function
946 _mesa_bind_vertex_buffer(ctx, vao, attrib, in update_array()
2983 _mesa_bind_vertex_buffer(ctx, vao, VERT_ATTRIB_GENERIC(bindingIndex), in vertex_array_vertex_buffer()
3148 _mesa_bind_vertex_buffer(ctx, vao, VERT_ATTRIB_GENERIC(first + i), in vertex_array_vertex_buffers()
3227 _mesa_bind_vertex_buffer(ctx, vao, VERT_ATTRIB_GENERIC(first + i), in vertex_array_vertex_buffers()
3313 _mesa_bind_vertex_buffer(ctx, vao, i, NULL, in _mesa_InternalBindVertexBuffers()
3326 _mesa_bind_vertex_buffer(ctx, vao, i, buf, buffers[param_index].offset, in _mesa_InternalBindVertexBuffers()
Dbufferobj.c1547 _mesa_bind_vertex_buffer(ctx, vao, index, NULL, in unbind()
/third_party/mesa3d/src/mesa/vbo/
Dvbo_exec_draw.c119 _mesa_bind_vertex_buffer(ctx, vao, 0, exec->vtx.bufferobj, buffer_offset, in vbo_exec_bind_arrays()
Dvbo_save_api.c369 _mesa_bind_vertex_buffer(ctx, *vao, 0, bo, buffer_offset, stride, false, in update_vao()
/third_party/mesa3d/docs/relnotes/
D20.1.0.rst3161 - mesa: add offset_is_int32 param into \_mesa_bind_vertex_buffer for
3163 - mesa: extend \_mesa_bind_vertex_buffer to take ownership of the