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Searched refs:_wait_points (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/vulkan/runtime/
Dvk_queue.c197 submit->_wait_points = wait_points; in vk_queue_submit_alloc()
221 if (submit->_wait_points != NULL) { in vk_queue_submit_cleanup()
223 if (unlikely(submit->_wait_points[i] != NULL)) { in vk_queue_submit_cleanup()
225 submit->_wait_points[i]); in vk_queue_submit_cleanup()
327 &submit->_wait_points[i]); in vk_queue_submit_final()
335 if (submit->_wait_points[i] == NULL) in vk_queue_submit_final()
338 submit->waits[i].sync = &submit->_wait_points[i]->sync; in vk_queue_submit_final()
356 if (submit->_wait_points) in vk_queue_submit_final()
357 submit->_wait_points[wait_count] = submit->_wait_points[i]; in vk_queue_submit_final()
Dvk_queue.h224 struct vk_sync_timeline_point **_wait_points; member