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Searched refs:a2c2 (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Device/
DRenderer.hpp113 float4 a2c2; member
DRenderer.cpp309 data->a2c2 = float4(0.6f); in draw()
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DRenderer.hpp209 float4 a2c2; member
DRenderer.cpp544 data->a2c2 = replicate(ref + margin * 0.2f); in draw()
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DPixelRoutine.cpp572 Int4 coverage2 = CmpNLT(alpha, *Pointer<Float4>(data + OFFSET(DrawData,a2c2))); in alphaToCoverage()
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
DPixelRoutine.cpp674 OFFSET(DrawData, a2c2), in alphaToCoverage()