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Searched refs:actual_new_len (Results 1 – 2 of 2) sorted by relevance

/third_party/node/deps/v8/src/builtins/
Daccessors.cc212 uint32_t actual_new_len = 0; in ArrayLengthSetter() local
213 CHECK(array->length().ToArrayLength(&actual_new_len)); in ArrayLengthSetter()
215 if (actual_new_len != length) { in ArrayLengthSetter()
220 factory->NewNumberFromUint(actual_new_len - 1), array)); in ArrayLengthSetter()
/third_party/node/deps/v8/src/objects/
Dobjects.cc3464 uint32_t actual_new_len = 0; in ArraySetLength() local
3465 CHECK(a->length().ToArrayLength(&actual_new_len)); in ArraySetLength()
3467 bool result = actual_new_len == new_len; in ArraySetLength()
3472 isolate->factory()->NewNumberFromUint(actual_new_len - 1), in ArraySetLength()