Searched refs:adapterIndex (Results 1 – 6 of 6) sorted by relevance
/third_party/glfw/src/ |
D | win32_monitor.c | 152 DWORD adapterIndex, displayIndex, primaryIndex = 0; in _glfwPlatformGetMonitors() local 162 for (adapterIndex = 0; ; adapterIndex++) in _glfwPlatformGetMonitors() 167 if (!EnumDisplayDevicesW(NULL, adapterIndex, &adapter, 0)) in _glfwPlatformGetMonitors() 183 for (adapterIndex = 0; ; adapterIndex++) in _glfwPlatformGetMonitors() 188 if (!EnumDisplayDevicesW(NULL, adapterIndex, &adapter, 0)) in _glfwPlatformGetMonitors()
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/third_party/skia/tools/gpu/d3d/ |
D | D3DTestUtils.cpp | 19 for (UINT adapterIndex = 0; ; ++adapterIndex) { in get_hardware_adapter() local 21 if (DXGI_ERROR_NOT_FOUND == pFactory->EnumAdapters1(adapterIndex, &pAdapter)) { in get_hardware_adapter()
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/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
D | GPU.cpp | 136 size_t adapterIndex = 0; in requestAdapter() local 141 adapterIndex = i; in requestAdapter() 146 auto adapter = GPUAdapter::Create<GPUAdapter>(env, adapters[adapterIndex], flags_); in requestAdapter()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | BackendD3D12.cpp | 179 for (uint32_t adapterIndex = 0;; ++adapterIndex) { in DiscoverAdapters() local 181 if (mFactory->EnumAdapters1(adapterIndex, &dxgiAdapter) == DXGI_ERROR_NOT_FOUND) { in DiscoverAdapters()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | AdapterDiscoveryTests.cpp | 111 for (uint32_t adapterIndex = 0;; ++adapterIndex) { in TEST() local 113 if (dxgiFactory->EnumAdapters1(adapterIndex, &dxgiAdapter) == DXGI_ERROR_NOT_FOUND) { in TEST()
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/third_party/skia/third_party/externals/d3d12allocator/src/ |
D | D3D12Sample.cpp | 378 …int adapterIndex = 0; // we'll start looking for directx 12 compatible graphics devices starting … in InitD3D() local 383 while (dxgiFactory->EnumAdapters1(adapterIndex, &adapter) != DXGI_ERROR_NOT_FOUND) in InitD3D() 398 adapterIndex++; in InitD3D()
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