Searched refs:addInputAttachmentDescriptorSetDesc (Results 1 – 2 of 2) sorted by relevance
232 void addInputAttachmentDescriptorSetDesc(const gl::ProgramExecutable &executable,
637 void ProgramExecutableVk::addInputAttachmentDescriptorSetDesc( in addInputAttachmentDescriptorSetDesc() function in rx::ProgramExecutableVk1076 addInputAttachmentDescriptorSetDesc(programState->getExecutable(), shaderType, in createPipelineLayout()