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Searched refs:addPredecessor (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DMachineBasicBlock.cpp662 Succ->addPredecessor(this); in addSuccessor()
671 Succ->addPredecessor(this); in addSuccessorWithoutProb()
741 New->addPredecessor(this); in replaceSuccessor()
764 void MachineBasicBlock::addPredecessor(MachineBasicBlock *Pred) { in addPredecessor() function in MachineBasicBlock
/third_party/glslang/SPIRV/
DspvIR.h204 …void addPredecessor(Block* pred) { predecessors.push_back(pred); pred->successors.push_back(this);} in addPredecessor() function
DSpvBuilder.cpp3541 defaultOrMerge->addPredecessor(buildPoint); in makeSwitch()
3545 segmentBlocks[valueIndexToSegment[i]]->addPredecessor(buildPoint); in makeSwitch()
4067 block->addPredecessor(buildPoint); in createBranch()
4097 thenBlock->addPredecessor(buildPoint); in createConditionalBranch()
4098 elseBlock->addPredecessor(buildPoint); in createConditionalBranch()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/
DMachineBasicBlock.h836 void addPredecessor(MachineBasicBlock *Pred);