Searched refs:allActiveDrawBufferChannelsMasked (Results 1 – 5 of 5) sorted by relevance
134 bool allActiveDrawBufferChannelsMasked() const;
2296 bool color = (mask & GL_COLOR_BUFFER_BIT) != 0 && !glState.allActiveDrawBufferChannelsMasked(); in ensureClearAttachmentsInitialized()
789 bool State::allActiveDrawBufferChannelsMasked() const in allActiveDrawBufferChannelsMasked() function in gl::State
4125 !context->getState().allActiveDrawBufferChannelsMasked()) in ValidateDrawStates()
4258 if (mState.allActiveDrawBufferChannelsMasked()) in clear()