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Searched refs:allActiveDrawBufferChannelsMasked (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DState.h134 bool allActiveDrawBufferChannelsMasked() const;
DFramebuffer.cpp2296 bool color = (mask & GL_COLOR_BUFFER_BIT) != 0 && !glState.allActiveDrawBufferChannelsMasked(); in ensureClearAttachmentsInitialized()
DState.cpp789 bool State::allActiveDrawBufferChannelsMasked() const in allActiveDrawBufferChannelsMasked() function in gl::State
DvalidationES.cpp4125 !context->getState().allActiveDrawBufferChannelsMasked()) in ValidateDrawStates()
DContext.cpp4258 if (mState.allActiveDrawBufferChannelsMasked()) in clear()