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Searched refs:allocChunk (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/
DGrVertexChunkArray.h55 if (fCurrChunkVertexCount + count > fCurrChunkVertexCapacity && !this->allocChunk(count)) { in appendVertices()
80 bool allocChunk(int minCount);
DGrVertexChunkArray.cpp19 bool GrVertexChunkBuilder::allocChunk(int minCount) { in allocChunk() function in GrVertexChunkBuilder