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Searched refs:allocateRegMask (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DStackMapLivenessAnalysis.cpp163 uint32_t *Mask = MF.allocateRegMask(); in createRegisterMask()
DMachineFunction.cpp479 uint32_t *MachineFunction::allocateRegMask() { in allocateRegMask() function in MachineFunction
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AArch64/
DAArch64RegisterInfo.cpp156 uint32_t *UpdatedMask = MF.allocateRegMask(); in UpdateCustomCallPreservedMask()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/
DMachineFunction.h797 uint32_t *allocateRegMask();
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/MIRParser/
DMIParser.cpp2468 uint32_t *Mask = MF.allocateRegMask(); in parseCustomRegisterMaskOperand()
2491 uint32_t *Mask = MF.allocateRegMask(); in parseLiveoutRegisterMaskOperand()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/
DX86ISelLowering.cpp4241 RegMask = MF.allocateRegMask(); in LowerCall()