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Searched refs:angleBackend (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/gl/
DGrGLContext.h36 GrGLANGLEBackend angleBackend() const { return fDriverInfo.fANGLEBackend; } in angleBackend() function
DGrGLCaps.cpp84 if (ctxInfo.angleBackend() == GrGLANGLEBackend::kOpenGL) { in GrGLCaps()
605 bool isANGLE = ctxInfo.angleBackend() != GrGLANGLEBackend::kUnknown || in init()
684 if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D11) { in init()
921 ctxInfo.angleBackend() == GrGLANGLEBackend::kUnknown; in initGLSL()
3623 ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D11) { in applyDriverCorrectnessWorkarounds()
3658 if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D9 || in applyDriverCorrectnessWorkarounds()
3659 ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D11) { in applyDriverCorrectnessWorkarounds()
3734 if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D11) { in applyDriverCorrectnessWorkarounds()
3961 if (ctxInfo.angleBackend() != GrGLANGLEBackend::kUnknown || ctxInfo.isOverCommandBuffer()) { in applyDriverCorrectnessWorkarounds()
4105 ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D9) { // D3D9 conic strokes fail. in applyDriverCorrectnessWorkarounds()
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