Searched refs:appendMatrix (Results 1 – 3 of 3) sorted by relevance
33 void appendMatrix(const SkMatrix& matrix, SkRasterPipeline* p) const;
50 void SkTransformShader::appendMatrix(const SkMatrix& matrix, SkRasterPipeline* p) const { in appendMatrix() function in SkTransformShader
416 updater->appendMatrix(rec.fMatrixProvider.localToDevice(), p); in doStages()