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Searched refs:asset_info (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/modules/skottie/src/layers/
DFootageLayer.cpp106 const auto* asset_info = this->loadFootageAsset(jimage); in attachFootageAsset() local
107 if (!asset_info) { in attachFootageAsset()
110 SkASSERT(asset_info->fAsset); in attachFootageAsset()
118 || asset_info->fAsset->isMultiFrame(); in attachFootageAsset()
123 fCurrentAnimatorScope->push_back(sk_make_sp<FootageAnimator>(asset_info->fAsset, in attachFootageAsset()
126 asset_info->fSize, in attachFootageAsset()
131 auto frame_data = asset_info->fAsset->getFrameData(0); in attachFootageAsset()
137 const auto m = image_matrix(frame_data, asset_info->fSize); in attachFootageAsset()
147 layer_info->fSize = SkSize::Make(asset_info->fSize); in attachFootageAsset()
/third_party/skia/modules/skottie/src/
DComposition.cpp30 const auto* asset_info = abuilder->fAssets.find(refId); in ScopedAssetRef() local
31 if (!asset_info) { in ScopedAssetRef()
36 if (asset_info->fIsAttaching) { in ScopedAssetRef()
42 asset_info->fIsAttaching = true; in ScopedAssetRef()
44 fInfo = asset_info; in ScopedAssetRef()