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Searched refs:available_bytes (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/mesa/vbo/
Dvbo_save_api.c783 … int available_bytes = save->current_bo ? save->current_bo->Size - save->current_bo_bytes_used : 0; in compile_vertex_list() local
784 if (total_bytes_needed > available_bytes) { in compile_vertex_list()
801 available_bytes = save->current_bo->Size; in compile_vertex_list()
/third_party/python/Objects/
Dobmalloc.c2926 size_t available_bytes = 0; in _PyObject_DebugMallocStats() local
3016 available_bytes += f * size; in _PyObject_DebugMallocStats()
3040 total += printone(out, "# bytes in available blocks", available_bytes); in _PyObject_DebugMallocStats()
/third_party/rust/crates/libc/src/
Dpsp.rs2658 available_bytes: *mut u32, in sceAtracGetStreamDataInfo()