Searched refs:available_bytes (Results 1 – 3 of 3) sorted by relevance
783 … int available_bytes = save->current_bo ? save->current_bo->Size - save->current_bo_bytes_used : 0; in compile_vertex_list() local784 if (total_bytes_needed > available_bytes) { in compile_vertex_list()801 available_bytes = save->current_bo->Size; in compile_vertex_list()
2926 size_t available_bytes = 0; in _PyObject_DebugMallocStats() local3016 available_bytes += f * size; in _PyObject_DebugMallocStats()3040 total += printone(out, "# bytes in available blocks", available_bytes); in _PyObject_DebugMallocStats()
2658 available_bytes: *mut u32, in sceAtracGetStreamDataInfo()