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Searched refs:avoidStencilBuffers (Results 1 – 9 of 9) sorted by relevance

/third_party/skia/src/gpu/
DGrDrawOpTest.cpp20 if (context->priv().caps()->avoidStencilBuffers()) { in GrGetRandomStencil()
DGrRenderTargetProxy.cpp93 if (caps.avoidStencilBuffers() || this->wrapsVkSecondaryCB()) { in canUseStencil()
DGrCaps.h106 bool avoidStencilBuffers() const { return fAvoidStencilBuffers; } in avoidStencilBuffers() function
DGrResourceProvider.cpp596 SkASSERT(!this->caps()->avoidStencilBuffers()); in attachStencilAttachment()
/third_party/skia/src/gpu/gl/
DGrGLTextureRenderTarget.cpp58 SkASSERT(!this->getGpu()->getContext()->priv().caps()->avoidStencilBuffers()); in canAttemptStencilAttachment()
DGrGLRenderTarget.cpp317 SkASSERT(!this->getGpu()->getContext()->priv().caps()->avoidStencilBuffers()); in canAttemptStencilAttachment()
/third_party/skia/src/gpu/ops/
DTessellationPathRenderer.cpp72 return !caps.avoidStencilBuffers() && in IsSupported()
/third_party/skia/tests/
DSurfaceTest.cpp986 if (caps->avoidStencilBuffers()) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
DResourceCacheTest.cpp113 if (caps->avoidStencilBuffers()) {