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Searched refs:backendRenderTarget (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/tools/sk_app/
DDawnWindowContext.cpp75 GrBackendRenderTarget backendRenderTarget(fWidth, fHeight, fDisplayParams.fMSAASampleCount, 8, in getBackbufferSurface() local
78 backendRenderTarget, in getBackbufferSurface()
/third_party/skia/include/core/
DSkSurface.h247 const GrBackendRenderTarget& backendRenderTarget,
/third_party/skia/src/gpu/
DGrDirectContext.cpp1002 bool GrDirectContext::setBackendRenderTargetState(const GrBackendRenderTarget& backendRenderTarget, in setBackendRenderTargetState() argument
1013 return fGpu->setBackendRenderTargetState(backendRenderTarget, state, previousState, in setBackendRenderTargetState()
/third_party/skia/src/gpu/vk/
DGrVkGpu.cpp1863 bool GrVkGpu::setBackendRenderTargetState(const GrBackendRenderTarget& backendRenderTarget, in setBackendRenderTargetState() argument
1868 SkAssertResult(backendRenderTarget.getVkImageInfo(&info)); in setBackendRenderTargetState()
1869 sk_sp<GrBackendSurfaceMutableStateImpl> currentState = backendRenderTarget.getMutableState(); in setBackendRenderTargetState()
1873 backendRenderTarget.dimensions(), newState.fVkState, in setBackendRenderTargetState()