/third_party/vk-gl-cts/modules/glshared/ |
D | glsScissorTests.cpp | 655 const Color baseColor = getBaseColor(bufferFmt); in iterate() local 701 clearBuffers(gl, baseColor, 1.0f, 0); in iterate() 720 clearBuffers(gl, baseColor, 1.0f, 0); in iterate() 734 switch (baseColor.type) in iterate() 737 …clearEdges(refAccess, Vec4(baseColor.f[0], baseColor.f[1], baseColor.f[2], baseColor.f[3]), scisso… in iterate() 742 …clearEdges(refAccess, IVec4(baseColor.i[0], baseColor.i[1], baseColor.i[2], baseColor.i[3]), sciss… in iterate() 747 …clearEdges(refAccess, UVec4(baseColor.u[0], baseColor.u[1], baseColor.u[2], baseColor.u[3]), sciss… in iterate()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | DepthStencilStateTests.cpp | 127 RGBA8 baseColor = RGBA8(255, 255, 255, 255); in CheckDepthCompareFunction() local 133 TestSpec base = {baseState, baseColor, 0.5f, 0u}; in CheckDepthCompareFunction() 137 DoTest({base, {state, lessColor, 0.f, 0u}}, less ? lessColor : baseColor); in CheckDepthCompareFunction() 141 DoTest({base, {state, equalColor, 0.5f, 0u}}, equal ? equalColor : baseColor); in CheckDepthCompareFunction() 145 DoTest({base, {state, greaterColor, 1.0f, 0u}}, greater ? greaterColor : baseColor); in CheckDepthCompareFunction() 181 RGBA8 baseColor = RGBA8(255, 255, 255, 255); in CheckStencilCompareFunction() local 187 TestSpec base = {baseState, baseColor, 0.0f, 1u}; in CheckStencilCompareFunction() 191 DoTest({base, {state, lessColor, 0.f, 0u}}, less ? lessColor : baseColor); in CheckStencilCompareFunction() 195 DoTest({base, {state, equalColor, 0.f, 1u}}, equal ? equalColor : baseColor); in CheckStencilCompareFunction() 199 DoTest({base, {state, greaterColor, 0.f, 2u}}, greater ? greaterColor : baseColor); in CheckStencilCompareFunction() [all …]
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/third_party/vk-gl-cts/external/vulkan-docs/src/appendices/ |
D | VK_NV_geometry_shader_passthrough.adoc | 107 vec4 baseColor; 111 vec4 baseColor; 120 baseColor = v_in[i].baseColor; 128 code:Inputs.baseColor are simply copied from the input vertex to the 150 vec4 baseColor;
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D | VK_NV_geometry_shader_passthrough.txt | 108 vec4 baseColor; 112 vec4 baseColor; 121 baseColor = v_in[i].baseColor; 129 code:Inputs.baseColor are simply copied from the input vertex to the 151 vec4 baseColor;
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D | VK_NV_viewport_swizzle.txt | 78 vec4 baseColor; 84 vec4 baseColor; 109 baseColor = v[i].baseColor; 124 vec4 baseColor;
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D | VK_NV_viewport_swizzle.adoc | 78 vec4 baseColor; 84 vec4 baseColor; 109 baseColor = v[i].baseColor; 124 vec4 baseColor;
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/third_party/glslang/Test/ |
D | spv.GeometryShaderPassthrough.geom | 12 vec4 baseColor;
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/third_party/skia/third_party/externals/opengl-registry/extensions/NV/ |
D | NV_viewport_swizzle.txt | 231 vec4 baseColor; 237 vec4 baseColor; 262 baseColor = v[i].baseColor; 274 vec4 baseColor;
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D | NV_geometry_shader_passthrough.txt | 86 vec4 baseColor; 90 vec4 baseColor; 99 baseColor = v_in[i].baseColor; 106 "Inputs.baseColor" are simply copied from the input vertex to the 126 vec4 baseColor;
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/third_party/openGLES/extensions/NV/ |
D | NV_viewport_swizzle.txt | 231 vec4 baseColor; 237 vec4 baseColor; 262 baseColor = v[i].baseColor; 274 vec4 baseColor;
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D | NV_geometry_shader_passthrough.txt | 86 vec4 baseColor; 90 vec4 baseColor; 99 baseColor = v_in[i].baseColor; 106 "Inputs.baseColor" are simply copied from the input vertex to the 126 vec4 baseColor;
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/third_party/glslang/Test/baseResults/ |
D | spv.GeometryShaderPassthrough.geom.out | 24 MemberName 12(Inputs) 1 "baseColor"
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/geometry/ |
D | vktGeometryLayeredRenderingTests.cpp | 780 const tcu::Vec4 baseColor (s_colors[layerNdx % DE_LENGTH_OF_ARRAY(s_colors)]); in verifyLayerContent() local 781 …ec4 barColors[barsCount] = { scaleColor(baseColor, 1.00f), scaleColor(baseColor, 0.50f), scaleCo… in verifyLayerContent()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/geometry/ |
D | vktGeometryLayeredRenderingTests.cpp | 780 const tcu::Vec4 baseColor (s_colors[layerNdx % DE_LENGTH_OF_ARRAY(s_colors)]); in verifyLayerContent() local 781 …ec4 barColors[barsCount] = { scaleColor(baseColor, 1.00f), scaleColor(baseColor, 0.50f), scaleCo… in verifyLayerContent()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
D | vktPipelinePushConstantTests.cpp | 2705 tcu::UVec4 baseColor; member 2947 { offsetof(OverwritePushConstants, baseColor), sizeof(OverwritePushConstants::baseColor) }, in iterate() 3019 …const tcu::UVec4 expectedValue = pc.baseColor * pc.multiplier + tcu::UVec4(pc.colorOffsets[0], pc.… in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelinePushConstantTests.cpp | 2705 tcu::UVec4 baseColor; member 2947 { offsetof(OverwritePushConstants, baseColor), sizeof(OverwritePushConstants::baseColor) }, in iterate() 3019 …const tcu::UVec4 expectedValue = pc.baseColor * pc.multiplier + tcu::UVec4(pc.colorOffsets[0], pc.… in iterate()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fFramebufferBlitTests.cpp | 197 const tcu::RGBA baseColor = result.getPixel(destinationArea.x(), destinationArea.y()); in compare() local 198 const bool signConfig = tcu::compareThreshold(baseColor, cellColorA, threshold); in compare()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/multiview/ |
D | vktMultiViewRenderTests.cpp | 3660 const tcu::Vec4 baseColor = getQuarterRefColor(0u, 0u, 0u, false); in readImage() local 3664 baseColor, in readImage() 3995 const tcu::Vec4 baseColor = getQuarterRefColor(0u, 0u, 0u, false); in beforeRenderPass() local 3996 const float clearDepth = baseColor[0]; in beforeRenderPass()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/multiview/ |
D | vktMultiViewRenderTests.cpp | 3660 const tcu::Vec4 baseColor = getQuarterRefColor(0u, 0u, 0u, false); in readImage() local 3664 baseColor, in readImage() 3995 const tcu::Vec4 baseColor = getQuarterRefColor(0u, 0u, 0u, false); in beforeRenderPass() local 3996 const float clearDepth = baseColor[0]; in beforeRenderPass()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fGeometryShaderTests.cpp | 1567 rr::GenericVec4 baseColor; in shadePrimitives() local 1570 …baseColor = tcu::Vec4(1.0, 0.0, 0.0, 1.0) * packets[packetNdx].vertices[0]->outputs[0].get<float>(… in shadePrimitives() 1573 output.EmitVertex(position1, 0.0f, &baseColor, packets[packetNdx].primitiveIDIn); in shadePrimitives() 1574 output.EmitVertex(position2, 0.0f, &baseColor, packets[packetNdx].primitiveIDIn); in shadePrimitives()
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