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Searched refs:baseColor (Results 1 – 20 of 20) sorted by relevance

/third_party/vk-gl-cts/modules/glshared/
DglsScissorTests.cpp655 const Color baseColor = getBaseColor(bufferFmt); in iterate() local
701 clearBuffers(gl, baseColor, 1.0f, 0); in iterate()
720 clearBuffers(gl, baseColor, 1.0f, 0); in iterate()
734 switch (baseColor.type) in iterate()
737 …clearEdges(refAccess, Vec4(baseColor.f[0], baseColor.f[1], baseColor.f[2], baseColor.f[3]), scisso… in iterate()
742 …clearEdges(refAccess, IVec4(baseColor.i[0], baseColor.i[1], baseColor.i[2], baseColor.i[3]), sciss… in iterate()
747 …clearEdges(refAccess, UVec4(baseColor.u[0], baseColor.u[1], baseColor.u[2], baseColor.u[3]), sciss… in iterate()
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DDepthStencilStateTests.cpp127 RGBA8 baseColor = RGBA8(255, 255, 255, 255); in CheckDepthCompareFunction() local
133 TestSpec base = {baseState, baseColor, 0.5f, 0u}; in CheckDepthCompareFunction()
137 DoTest({base, {state, lessColor, 0.f, 0u}}, less ? lessColor : baseColor); in CheckDepthCompareFunction()
141 DoTest({base, {state, equalColor, 0.5f, 0u}}, equal ? equalColor : baseColor); in CheckDepthCompareFunction()
145 DoTest({base, {state, greaterColor, 1.0f, 0u}}, greater ? greaterColor : baseColor); in CheckDepthCompareFunction()
181 RGBA8 baseColor = RGBA8(255, 255, 255, 255); in CheckStencilCompareFunction() local
187 TestSpec base = {baseState, baseColor, 0.0f, 1u}; in CheckStencilCompareFunction()
191 DoTest({base, {state, lessColor, 0.f, 0u}}, less ? lessColor : baseColor); in CheckStencilCompareFunction()
195 DoTest({base, {state, equalColor, 0.f, 1u}}, equal ? equalColor : baseColor); in CheckStencilCompareFunction()
199 DoTest({base, {state, greaterColor, 0.f, 2u}}, greater ? greaterColor : baseColor); in CheckStencilCompareFunction()
[all …]
/third_party/vk-gl-cts/external/vulkan-docs/src/appendices/
DVK_NV_geometry_shader_passthrough.adoc107 vec4 baseColor;
111 vec4 baseColor;
120 baseColor = v_in[i].baseColor;
128 code:Inputs.baseColor are simply copied from the input vertex to the
150 vec4 baseColor;
DVK_NV_geometry_shader_passthrough.txt108 vec4 baseColor;
112 vec4 baseColor;
121 baseColor = v_in[i].baseColor;
129 code:Inputs.baseColor are simply copied from the input vertex to the
151 vec4 baseColor;
DVK_NV_viewport_swizzle.txt78 vec4 baseColor;
84 vec4 baseColor;
109 baseColor = v[i].baseColor;
124 vec4 baseColor;
DVK_NV_viewport_swizzle.adoc78 vec4 baseColor;
84 vec4 baseColor;
109 baseColor = v[i].baseColor;
124 vec4 baseColor;
/third_party/glslang/Test/
Dspv.GeometryShaderPassthrough.geom12 vec4 baseColor;
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DNV_viewport_swizzle.txt231 vec4 baseColor;
237 vec4 baseColor;
262 baseColor = v[i].baseColor;
274 vec4 baseColor;
DNV_geometry_shader_passthrough.txt86 vec4 baseColor;
90 vec4 baseColor;
99 baseColor = v_in[i].baseColor;
106 "Inputs.baseColor" are simply copied from the input vertex to the
126 vec4 baseColor;
/third_party/openGLES/extensions/NV/
DNV_viewport_swizzle.txt231 vec4 baseColor;
237 vec4 baseColor;
262 baseColor = v[i].baseColor;
274 vec4 baseColor;
DNV_geometry_shader_passthrough.txt86 vec4 baseColor;
90 vec4 baseColor;
99 baseColor = v_in[i].baseColor;
106 "Inputs.baseColor" are simply copied from the input vertex to the
126 vec4 baseColor;
/third_party/glslang/Test/baseResults/
Dspv.GeometryShaderPassthrough.geom.out24 MemberName 12(Inputs) 1 "baseColor"
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/geometry/
DvktGeometryLayeredRenderingTests.cpp780 const tcu::Vec4 baseColor (s_colors[layerNdx % DE_LENGTH_OF_ARRAY(s_colors)]); in verifyLayerContent() local
781 …ec4 barColors[barsCount] = { scaleColor(baseColor, 1.00f), scaleColor(baseColor, 0.50f), scaleCo… in verifyLayerContent()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/geometry/
DvktGeometryLayeredRenderingTests.cpp780 const tcu::Vec4 baseColor (s_colors[layerNdx % DE_LENGTH_OF_ARRAY(s_colors)]); in verifyLayerContent() local
781 …ec4 barColors[barsCount] = { scaleColor(baseColor, 1.00f), scaleColor(baseColor, 0.50f), scaleCo… in verifyLayerContent()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
DvktPipelinePushConstantTests.cpp2705 tcu::UVec4 baseColor; member
2947 { offsetof(OverwritePushConstants, baseColor), sizeof(OverwritePushConstants::baseColor) }, in iterate()
3019 …const tcu::UVec4 expectedValue = pc.baseColor * pc.multiplier + tcu::UVec4(pc.colorOffsets[0], pc.… in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelinePushConstantTests.cpp2705 tcu::UVec4 baseColor; member
2947 { offsetof(OverwritePushConstants, baseColor), sizeof(OverwritePushConstants::baseColor) }, in iterate()
3019 …const tcu::UVec4 expectedValue = pc.baseColor * pc.multiplier + tcu::UVec4(pc.colorOffsets[0], pc.… in iterate()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fFramebufferBlitTests.cpp197 const tcu::RGBA baseColor = result.getPixel(destinationArea.x(), destinationArea.y()); in compare() local
198 const bool signConfig = tcu::compareThreshold(baseColor, cellColorA, threshold); in compare()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/multiview/
DvktMultiViewRenderTests.cpp3660 const tcu::Vec4 baseColor = getQuarterRefColor(0u, 0u, 0u, false); in readImage() local
3664 baseColor, in readImage()
3995 const tcu::Vec4 baseColor = getQuarterRefColor(0u, 0u, 0u, false); in beforeRenderPass() local
3996 const float clearDepth = baseColor[0]; in beforeRenderPass()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/multiview/
DvktMultiViewRenderTests.cpp3660 const tcu::Vec4 baseColor = getQuarterRefColor(0u, 0u, 0u, false); in readImage() local
3664 baseColor, in readImage()
3995 const tcu::Vec4 baseColor = getQuarterRefColor(0u, 0u, 0u, false); in beforeRenderPass() local
3996 const float clearDepth = baseColor[0]; in beforeRenderPass()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fGeometryShaderTests.cpp1567 rr::GenericVec4 baseColor; in shadePrimitives() local
1570baseColor = tcu::Vec4(1.0, 0.0, 0.0, 1.0) * packets[packetNdx].vertices[0]->outputs[0].get<float>(… in shadePrimitives()
1573 output.EmitVertex(position1, 0.0f, &baseColor, packets[packetNdx].primitiveIDIn); in shadePrimitives()
1574 output.EmitVertex(position2, 0.0f, &baseColor, packets[packetNdx].primitiveIDIn); in shadePrimitives()