Searched refs:baseVertexBaseInstanceShaderBuiltinANGLE (Results 1 – 7 of 7) sorted by relevance
533 bool baseVertexBaseInstanceShaderBuiltinANGLE = false; member
119 extensions.baseVertexBaseInstanceShaderBuiltinANGLE; in Compiler()
197 …ance_shader_builtin"] = enableableExtension(&Extensions::baseVertexBaseInstanceShaderBuiltinANGLE); in GetExtensionInfoMap()
4447 if (context->getExtensions().baseVertexBaseInstanceShaderBuiltinANGLE) in postResolveLink()
386 mNativeExtensions.baseVertexBaseInstanceShaderBuiltinANGLE = true; in ensureCapsInitialized()
1653 extensions->baseVertexBaseInstanceShaderBuiltinANGLE = true; in GenerateCaps()
1696 extensions->baseVertexBaseInstanceShaderBuiltinANGLE = extensions->baseVertexBaseInstanceANGLE; in GenerateCaps()