Searched refs:bindInternalVertexArray (Results 1 – 3 of 3) sorted by relevance
96 GrGLAttribArrayState* bindInternalVertexArray(const GrBuffer* indexBuffer, int numAttribs, in bindInternalVertexArray() function98 auto* attribState = fHWVertexArrayState.bindInternalVertexArray(this, indexBuffer); in bindInternalVertexArray()657 GrGLAttribArrayState* bindInternalVertexArray(GrGLGpu*, const GrBuffer* ibuff = nullptr);
113 fAttribArrayState = fGpu->bindInternalVertexArray(indexBuffer.get(), numAttribs, in onBindBuffers()
3358 GrGLAttribArrayState* attribs = fHWVertexArrayState.bindInternalVertexArray(this); in copySurfaceAsDraw()3514 GrGLAttribArrayState* attribs = fHWVertexArrayState.bindInternalVertexArray(this); in onRegenerateMipMapLevels()3921 GrGLAttribArrayState* GrGLGpu::HWVertexArrayState::bindInternalVertexArray(GrGLGpu* gpu, in bindInternalVertexArray() function in GrGLGpu::HWVertexArrayState