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Searched refs:bindUniformLocationSupport (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/gl/
DGrGLUniformHandler.cpp113 if (caps.bindUniformLocationSupport()) { in bindUniformLocations()
129 if (!caps.bindUniformLocationSupport() || force) { in getUniformLocations()
DGrGLCaps.h347 bool bindUniformLocationSupport() const { return fBindUniformLocationSupport; } in bindUniformLocationSupport() function