Searched refs:bindingDesc (Results 1 – 12 of 12) sorted by relevance
569 VkVertexInputBindingDescription* bindingDesc = &tempAllocations->bindings[bindingCount]; in ComputeVertexInputDesc() local570 bindingDesc->binding = static_cast<uint8_t>(slot); in ComputeVertexInputDesc()571 bindingDesc->stride = bindingInfo.arrayStride; in ComputeVertexInputDesc()572 bindingDesc->inputRate = VulkanInputRate(bindingInfo.stepMode); in ComputeVertexInputDesc()
105 const VkVertexInputBindingDescription bindingDesc = in setVertexInputSingleAttribute() local120 m_vertexInputBindings.push_back(bindingDesc); in setVertexInputSingleAttribute()
444 VkVertexInputBindingDescription bindingDesc; in createVertexInfo() local447 bindingDesc.binding = bindingId; in createVertexInfo()448 bindingDesc.stride = vertDescIter->stride; in createVertexInfo()449 bindingDesc.inputRate = VK_VERTEX_INPUT_RATE_VERTEX; in createVertexInfo()450 bindingList.push_back(bindingDesc); in createVertexInfo()
193 const VkVertexInputBindingDescription bindingDesc = in setVertexInputSingleAttribute() local208 m_vertexInputBindings.push_back(bindingDesc); in setVertexInputSingleAttribute()
170 const VkVertexInputBindingDescription bindingDesc = in setVertexInputSingleAttribute() local185 m_vertexInputBindings.push_back(bindingDesc); in setVertexInputSingleAttribute()
910 * Let code:bindingDesc be the member of942 if (bindingDesc.inputRate == VK_VERTEX_INPUT_RATE_VERTEX)943 effectiveVertexOffset = vertexIndex * bindingDesc.stride;946 effectiveVertexOffset = instanceIndex * bindingDesc.stride;950 effectiveVertexOffset = firstInstance * bindingDesc.stride;952 …eVertexOffset = (firstInstance + ((instanceIndex - firstInstance) / divisor)) * bindingDesc.stride;
859 * Let code:bindingDesc be the member of880 if (bindingDesc.inputRate == VK_VERTEX_INPUT_RATE_VERTEX)881 vertexOffset = vertexIndex * bindingDesc.stride;884 vertexOffset = instanceIndex * bindingDesc.stride;888 vertexOffset = firstInstance * bindingDesc.stride;890 … vertexOffset = (firstInstance + ((instanceIndex - firstInstance) / divisor)) * bindingDesc.stride;
1808 VkVertexInputBindingDescription &bindingDesc = bindingDescs[vertexAttribCount]; in initializePipeline() local1812 bindingDesc.binding = attribIndex; in initializePipeline()1813 bindingDesc.stride = static_cast<uint32_t>(packedAttrib.stride); in initializePipeline()1816 bindingDesc.inputRate = static_cast<VkVertexInputRate>(VK_VERTEX_INPUT_RATE_INSTANCE); in initializePipeline()1817 divisorDesc[divisorState.vertexBindingDivisorCount].binding = bindingDesc.binding; in initializePipeline()1823 bindingDesc.inputRate = static_cast<VkVertexInputRate>(VK_VERTEX_INPUT_RATE_VERTEX); in initializePipeline()1869 bindingDesc.stride = 0; // Prevent out-of-bounds accesses. in initializePipeline()