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Searched refs:bindingDescs (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/vk/
DGrVkPipeline.cpp85 SkSTArray<2, VkVertexInputBindingDescription, true>* bindingDescs, in setup_vertex_input_state() argument
92 int nextBinding = bindingDescs->count(); in setup_vertex_input_state()
126 bindingDescs->push_back() = { in setup_vertex_input_state()
133 bindingDescs->push_back() = { in setup_vertex_input_state()
144 vertexInputInfo->vertexBindingDescriptionCount = bindingDescs->count(); in setup_vertex_input_state()
145 vertexInputInfo->pVertexBindingDescriptions = bindingDescs->begin(); in setup_vertex_input_state()
490 SkSTArray<2, VkVertexInputBindingDescription, true> bindingDescs; in Make() local
495 setup_vertex_input_state(vertexAttribs, instanceAttribs, &vertexInputInfo, &bindingDescs, in Make()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.cpp1788 gl::AttribArray<VkVertexInputBindingDescription> bindingDescs; in initializePipeline() local
1797 sizeof(blendState) + sizeof(bindingDescs) + sizeof(attributeDescs); in initializePipeline()
1808 VkVertexInputBindingDescription &bindingDesc = bindingDescs[vertexAttribCount]; in initializePipeline()
1886 vertexInputState.pVertexBindingDescriptions = bindingDescs.data(); in initializePipeline()