Searched refs:boundImageUnits (Results 1 – 6 of 6) sorted by relevance
478 imageBinding.boundImageUnits[elementIndex] = stream->readInt<unsigned int>(); in load()660 stream->writeInt(imageBinding.boundImageUnits.size()); in save()662 for (size_t i = 0; i < imageBinding.boundImageUnits.size(); ++i) in save()664 stream->writeInt(imageBinding.boundImageUnits[i]); in save()826 for (GLint imageUnit : imageBinding.boundImageUnits) in updateActiveImages()
58 std::vector<GLuint> boundImageUnits; member
1204 : textureType(textureTypeIn), boundImageUnits(count, 0) in ImageBinding()1211 boundImageUnits.push_back(imageUnit + static_cast<GLuint>(index)); in ImageBinding()2941 const std::vector<GLuint> &boundImageUnits = imageBindings[imageIndex].boundImageUnits; in getImageUniformBinding() local2942 return boundImageUnits[uniformLocation.arrayIndex]; in getImageUniformBinding()
9731 for (GLuint binding : imageBinding.boundImageUnits) in updateActiveImageUnitIndices()
598 uint32_t arraySize = static_cast<uint32_t>(imageBinding.boundImageUnits.size()); in addImageDescriptorSetDesc()1450 uint32_t arraySize = static_cast<uint32_t>(imageBinding.boundImageUnits.size()); in updateImagesDescriptorSet()1479 GLuint imageUnit = imageBinding.boundImageUnits[arrayElement]; in updateImagesDescriptorSet()1510 GLuint imageUnit = imageBinding.boundImageUnits[arrayElement]; in updateImagesDescriptorSet()
1102 if (locationRef.arrayIndex < imageBinding.boundImageUnits.size()) in markUnusedUniformLocations()1105 imageBinding.boundImageUnits.resize(locationRef.arrayIndex); in markUnusedUniformLocations()