Searched refs:bounds_rect (Results 1 – 4 of 4) sorted by relevance
/third_party/mesa3d/src/intel/blorp/ |
D | blorp_nir_builder.h | 103 nir_ssa_def *bounds_rect, in blorp_check_in_bounds() argument 106 nir_ssa_def *x0 = nir_channel(b, bounds_rect, 0); in blorp_check_in_bounds() 107 nir_ssa_def *x1 = nir_channel(b, bounds_rect, 1); in blorp_check_in_bounds() 108 nir_ssa_def *y0 = nir_channel(b, bounds_rect, 2); in blorp_check_in_bounds() 109 nir_ssa_def *y1 = nir_channel(b, bounds_rect, 3); in blorp_check_in_bounds()
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D | blorp_clear.c | 148 BLORP_CREATE_NIR_INPUT(b.shader, bounds_rect, glsl_vec4_type()); in blorp_params_get_clear_kernel_cs() 149 nir_ssa_def *bounds_rect = nir_load_var(&b, v_bounds_rect); in blorp_params_get_clear_kernel_cs() local 150 nir_ssa_def *in_bounds = blorp_check_in_bounds(&b, bounds_rect, dst_pos); in blorp_params_get_clear_kernel_cs() 605 params.wm_inputs.bounds_rect.x0 = x0; in blorp_clear() 606 params.wm_inputs.bounds_rect.y0 = y0; in blorp_clear() 607 params.wm_inputs.bounds_rect.x1 = x1; in blorp_clear() 608 params.wm_inputs.bounds_rect.y1 = y1; in blorp_clear()
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D | blorp_priv.h | 141 struct brw_blorp_bounds_rect bounds_rect; member
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D | blorp_blit.c | 57 LOAD_INPUT(bounds_rect, glsl_vec4_type()) in brw_blorp_blit_vars_init() 1270 nir_ssa_def *bounds_rect = nir_load_var(&b, v.v_bounds_rect); in brw_blorp_build_nir_shader() local 1271 nir_ssa_def *in_bounds = blorp_check_in_bounds(&b, bounds_rect, in brw_blorp_build_nir_shader() 1941 params->x0 = params->wm_inputs.bounds_rect.x0 = round(coords->x.dst0); in try_blorp_blit() 1942 params->y0 = params->wm_inputs.bounds_rect.y0 = round(coords->y.dst0); in try_blorp_blit() 1943 params->x1 = params->wm_inputs.bounds_rect.x1 = round(coords->x.dst1); in try_blorp_blit() 1944 params->y1 = params->wm_inputs.bounds_rect.y1 = round(coords->y.dst1); in try_blorp_blit()
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