Searched refs:brw_nir_apply_key (Results 1 – 8 of 8) sorted by relevance
/third_party/mesa3d/src/intel/compiler/ |
D | brw_nir.h | 149 void brw_nir_apply_key(nir_shader *nir,
|
D | brw_vec4_tcs.cpp | 382 brw_nir_apply_key(nir, compiler, &key->base, 8, is_scalar); in brw_compile_tcs()
|
D | brw_mesh.cpp | 233 brw_nir_apply_key(shader, compiler, &key->base, dispatch_width, true /* is_scalar */); in brw_compile_task() 742 brw_nir_apply_key(shader, compiler, &key->base, dispatch_width, true /* is_scalar */); in brw_compile_mesh()
|
D | brw_vec4_gs_visitor.cpp | 616 brw_nir_apply_key(nir, compiler, &key->base, 8, is_scalar); in brw_compile_gs()
|
D | brw_shader.cpp | 1342 brw_nir_apply_key(nir, compiler, &key->base, 8, is_scalar); in brw_compile_tes()
|
D | brw_nir.c | 1416 brw_nir_apply_key(nir_shader *nir, in brw_nir_apply_key() function
|
D | brw_fs.cpp | 7414 brw_nir_apply_key(nir, compiler, &key->base, max_subgroup_size, true); in brw_compile_fs() 7803 brw_nir_apply_key(shader, compiler, &key->base, in brw_compile_cs() 7938 brw_nir_apply_key(shader, compiler, &key->base, max_dispatch_width, true); in compile_single_bs()
|
D | brw_vec4.cpp | 2549 brw_nir_apply_key(nir, compiler, &key->base, 8, is_scalar); in brw_compile_vs()
|