/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
D | vktPipelineDescriptorLimitsTests.cpp | 499 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local 501 …updateBuilder.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(bufferID),… in iterate() 509 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local 511 …updateBuilder.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(bufferID),… in iterate() 519 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local 521 …updateBuilder.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(bufferID),… in iterate() 529 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local 531 …updateBuilder.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(bufferID),… in iterate() 539 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local 541 …updateBuilder.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(bufferID),… in iterate() [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineDescriptorLimitsTests.cpp | 499 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local 501 …updateBuilder.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(bufferID),… in iterate() 509 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local 511 …updateBuilder.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(bufferID),… in iterate() 519 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local 521 …updateBuilder.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(bufferID),… in iterate() 529 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local 531 …updateBuilder.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(bufferID),… in iterate() 539 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local 541 …updateBuilder.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(bufferID),… in iterate() [all …]
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/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
D | VertexArrayPerfTest.cpp | 80 void rebindVertexArray(GLuint vertexArrayID, GLuint bufferID); 81 void updateBufferData(GLuint vertexArrayID, GLuint bufferID, GLuint bufferSize); 135 void VertexArrayBenchmark::rebindVertexArray(GLuint vertexArrayID, GLuint bufferID) in rebindVertexArray() argument 139 glBindBuffer(GL_ARRAY_BUFFER, bufferID); in rebindVertexArray() 148 GLuint bufferID, in updateBufferData() argument 152 glBindBuffer(GL_ARRAY_BUFFER, bufferID); in updateBufferData()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
D | trace_fixture.cpp | 269 void UpdateClientBufferData(GLuint bufferID, const void *source, GLsizei size) in UpdateClientBufferData() argument 271 memcpy(gMappedBufferData[gBufferMap[bufferID]], source, size); in UpdateClientBufferData() 274 void UpdateClientBufferData2(GLuint bufferID, const void *source, GLsizei size) in UpdateClientBufferData2() argument 276 memcpy(gMappedBufferData[gBufferMap2[bufferID]], source, size); in UpdateClientBufferData2() 279 void UpdateClientBufferData2WithOffset(GLuint bufferID, in UpdateClientBufferData2WithOffset() argument 284 uintptr_t dest = reinterpret_cast<uintptr_t>(gMappedBufferData[gBufferMap2[bufferID]]) + offset; in UpdateClientBufferData2WithOffset()
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D | trace_fixture.h | 150 void UpdateClientBufferData(GLuint bufferID, const void *source, GLsizei size); 151 void UpdateClientBufferData2(GLuint bufferID, const void *source, GLsizei size); 152 void UpdateClientBufferData2WithOffset(GLuint bufferID,
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D | FrameCapture.h | 89 void setMappedBufferID(gl::BufferID bufferID) { mMappedBufferID = bufferID; } in setMappedBufferID() argument 500 bool hasBufferData(gl::BufferID bufferID) in hasBufferData() argument 502 const auto &bufferDataInfo = mBufferDataMap.find(bufferID); in hasBufferData() 510 std::pair<GLintptr, GLsizeiptr> getBufferDataOffsetAndLength(gl::BufferID bufferID) in getBufferDataOffsetAndLength() argument 512 const auto &bufferDataInfo = mBufferDataMap.find(bufferID); in getBufferDataOffsetAndLength()
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D | FrameCapture.cpp | 644 gl::BufferID bufferID = call.params.getMappedBufferID(); in WriteCppReplayForCall() local 646 WriteParamValueReplay<ParamType::TBufferID>(callOut, call, bufferID); in WriteCppReplayForCall() 2025 gl::BufferID bufferID = {0}; in CaptureVertexArrayState() local 2028 bufferID = buffer->id(); in CaptureVertexArrayState() 2031 CaptureBindBuffer(*replayState, true, gl::BufferBinding::Array, bufferID)); in CaptureVertexArrayState() 2429 GLuint bufferID = (*id).value; in CaptureBufferResetCalls() local 2434 startingBuffers.insert(bufferID); in CaptureBufferResetCalls() 2438 Capture(&bufferRegenCalls[bufferID], CaptureDeleteBuffers(replayState, true, 1, id)); in CaptureBufferResetCalls() 2439 Capture(&bufferRegenCalls[bufferID], CaptureGenBuffers(replayState, true, 1, id)); in CaptureBufferResetCalls() 2440 MaybeCaptureUpdateResourceIDs(&bufferRegenCalls[bufferID]); in CaptureBufferResetCalls() [all …]
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/third_party/skia/src/gpu/gl/ |
D | GrGLBuffer.cpp | 46 if (0 == buffer->bufferID()) { in Make() 318 buffer_id.appendU32(this->bufferID()); in setMemoryBacking()
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D | GrGLBuffer.h | 27 GrGLuint bufferID() const { return fBufferID; } in bufferID() function
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D | GrGLVertexArray.cpp | 206 BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, glBuffer->bufferID())); in bindWithIndexBuffer()
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D | GrGLGpu.cpp | 1956 GL_CALL(BindBuffer(bufferState->fGLTarget, glBuffer->bufferID())); in bindBuffer()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | TransformFeedback.cpp | 257 angle::Result TransformFeedback::detachBuffer(const Context *context, BufferID bufferID) in detachBuffer() argument 262 if (mState.mIndexedBuffers[index].id() == bufferID) in detachBuffer()
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D | TransformFeedback.h | 105 angle::Result detachBuffer(const Context *context, BufferID bufferID);
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D | VertexArray.cpp | 176 bool VertexArray::detachBuffer(const Context *context, BufferID bufferID) in detachBuffer() argument 184 if (bufferBinding.id() == bufferID) in detachBuffer() 214 if (mState.mElementArrayBuffer.get() && mState.mElementArrayBuffer->id() == bufferID) in detachBuffer()
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D | State.cpp | 2164 BufferID bufferID = buffer->id(); in detachBuffer() local 2167 if (mBoundBuffers[target].id() == bufferID) in detachBuffer() 2176 ANGLE_TRY(curTransformFeedback->detachBuffer(context, bufferID)); in detachBuffer() 2179 if (getVertexArray()->detachBuffer(context, bufferID)) in detachBuffer() 2189 if (binding.id() == bufferID) in detachBuffer() 2200 if (binding.id() == bufferID) in detachBuffer() 2212 if (binding.id() == bufferID) in detachBuffer()
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D | VertexArray.h | 207 bool detachBuffer(const Context *context, BufferID bufferID);
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fShaderStateQueryTests.cpp | 1699 GLuint bufferID; in test() local 1700 glGenBuffers(1, &bufferID); in test() 1701 glBindBuffer(GL_ARRAY_BUFFER, bufferID); in test() 1707 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, bufferID); in test() 1709 glDeleteBuffers(1, &bufferID); in test()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | StateManagerGL.cpp | 597 GLuint bufferID = 0; in setPixelUnpackBuffer() local 600 bufferID = GetImplAs<BufferGL>(pixelBuffer)->getBufferID(); in setPixelUnpackBuffer() 602 bindBuffer(gl::BufferBinding::PixelUnpack, bufferID); in setPixelUnpackBuffer() 648 GLuint bufferID = 0; in setPixelPackBuffer() local 651 bufferID = GetImplAs<BufferGL>(pixelBuffer)->getBufferID(); in setPixelPackBuffer() 653 bindBuffer(gl::BufferBinding::PixelPack, bufferID); in setPixelPackBuffer()
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D | TextureGL.cpp | 1749 const GLuint bufferID = buffer ? GetImplAs<BufferGL>(buffer)->getBufferID() : 0; in setBuffer() local 1756 ANGLE_GL_TRY(context, functions->texBuffer(GL_TEXTURE_BUFFER, internalFormat, bufferID)); in setBuffer() 1761 functions->texBufferRange(GL_TEXTURE_BUFFER, internalFormat, bufferID, offset, in setBuffer()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 2846 GLuint bufferID; in test() local 2847 glGenBuffers(1, &bufferID); in test() 2848 glBindBuffer(GL_ARRAY_BUFFER, bufferID); in test() 2854 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, bufferID); in test() 2856 glDeleteBuffers(1, &bufferID); in test()
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