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Searched refs:bufferID (Results 1 – 20 of 20) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
DvktPipelineDescriptorLimitsTests.cpp499 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local
501 …updateBuilder.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(bufferID),… in iterate()
509 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local
511 …updateBuilder.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(bufferID),… in iterate()
519 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local
521 …updateBuilder.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(bufferID),… in iterate()
529 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local
531 …updateBuilder.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(bufferID),… in iterate()
539 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local
541 …updateBuilder.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(bufferID),… in iterate()
[all …]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineDescriptorLimitsTests.cpp499 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local
501 …updateBuilder.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(bufferID),… in iterate()
509 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local
511 …updateBuilder.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(bufferID),… in iterate()
519 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local
521 …updateBuilder.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(bufferID),… in iterate()
529 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local
531 …updateBuilder.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(bufferID),… in iterate()
539 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local
541 …updateBuilder.writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(bufferID),… in iterate()
[all …]
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
DVertexArrayPerfTest.cpp80 void rebindVertexArray(GLuint vertexArrayID, GLuint bufferID);
81 void updateBufferData(GLuint vertexArrayID, GLuint bufferID, GLuint bufferSize);
135 void VertexArrayBenchmark::rebindVertexArray(GLuint vertexArrayID, GLuint bufferID) in rebindVertexArray() argument
139 glBindBuffer(GL_ARRAY_BUFFER, bufferID); in rebindVertexArray()
148 GLuint bufferID, in updateBufferData() argument
152 glBindBuffer(GL_ARRAY_BUFFER, bufferID); in updateBufferData()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
Dtrace_fixture.cpp269 void UpdateClientBufferData(GLuint bufferID, const void *source, GLsizei size) in UpdateClientBufferData() argument
271 memcpy(gMappedBufferData[gBufferMap[bufferID]], source, size); in UpdateClientBufferData()
274 void UpdateClientBufferData2(GLuint bufferID, const void *source, GLsizei size) in UpdateClientBufferData2() argument
276 memcpy(gMappedBufferData[gBufferMap2[bufferID]], source, size); in UpdateClientBufferData2()
279 void UpdateClientBufferData2WithOffset(GLuint bufferID, in UpdateClientBufferData2WithOffset() argument
284 uintptr_t dest = reinterpret_cast<uintptr_t>(gMappedBufferData[gBufferMap2[bufferID]]) + offset; in UpdateClientBufferData2WithOffset()
Dtrace_fixture.h150 void UpdateClientBufferData(GLuint bufferID, const void *source, GLsizei size);
151 void UpdateClientBufferData2(GLuint bufferID, const void *source, GLsizei size);
152 void UpdateClientBufferData2WithOffset(GLuint bufferID,
DFrameCapture.h89 void setMappedBufferID(gl::BufferID bufferID) { mMappedBufferID = bufferID; } in setMappedBufferID() argument
500 bool hasBufferData(gl::BufferID bufferID) in hasBufferData() argument
502 const auto &bufferDataInfo = mBufferDataMap.find(bufferID); in hasBufferData()
510 std::pair<GLintptr, GLsizeiptr> getBufferDataOffsetAndLength(gl::BufferID bufferID) in getBufferDataOffsetAndLength() argument
512 const auto &bufferDataInfo = mBufferDataMap.find(bufferID); in getBufferDataOffsetAndLength()
DFrameCapture.cpp644 gl::BufferID bufferID = call.params.getMappedBufferID(); in WriteCppReplayForCall() local
646 WriteParamValueReplay<ParamType::TBufferID>(callOut, call, bufferID); in WriteCppReplayForCall()
2025 gl::BufferID bufferID = {0}; in CaptureVertexArrayState() local
2028 bufferID = buffer->id(); in CaptureVertexArrayState()
2031 CaptureBindBuffer(*replayState, true, gl::BufferBinding::Array, bufferID)); in CaptureVertexArrayState()
2429 GLuint bufferID = (*id).value; in CaptureBufferResetCalls() local
2434 startingBuffers.insert(bufferID); in CaptureBufferResetCalls()
2438 Capture(&bufferRegenCalls[bufferID], CaptureDeleteBuffers(replayState, true, 1, id)); in CaptureBufferResetCalls()
2439 Capture(&bufferRegenCalls[bufferID], CaptureGenBuffers(replayState, true, 1, id)); in CaptureBufferResetCalls()
2440 MaybeCaptureUpdateResourceIDs(&bufferRegenCalls[bufferID]); in CaptureBufferResetCalls()
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/third_party/skia/src/gpu/gl/
DGrGLBuffer.cpp46 if (0 == buffer->bufferID()) { in Make()
318 buffer_id.appendU32(this->bufferID()); in setMemoryBacking()
DGrGLBuffer.h27 GrGLuint bufferID() const { return fBufferID; } in bufferID() function
DGrGLVertexArray.cpp206 BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, glBuffer->bufferID())); in bindWithIndexBuffer()
DGrGLGpu.cpp1956 GL_CALL(BindBuffer(bufferState->fGLTarget, glBuffer->bufferID())); in bindBuffer()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DTransformFeedback.cpp257 angle::Result TransformFeedback::detachBuffer(const Context *context, BufferID bufferID) in detachBuffer() argument
262 if (mState.mIndexedBuffers[index].id() == bufferID) in detachBuffer()
DTransformFeedback.h105 angle::Result detachBuffer(const Context *context, BufferID bufferID);
DVertexArray.cpp176 bool VertexArray::detachBuffer(const Context *context, BufferID bufferID) in detachBuffer() argument
184 if (bufferBinding.id() == bufferID) in detachBuffer()
214 if (mState.mElementArrayBuffer.get() && mState.mElementArrayBuffer->id() == bufferID) in detachBuffer()
DState.cpp2164 BufferID bufferID = buffer->id(); in detachBuffer() local
2167 if (mBoundBuffers[target].id() == bufferID) in detachBuffer()
2176 ANGLE_TRY(curTransformFeedback->detachBuffer(context, bufferID)); in detachBuffer()
2179 if (getVertexArray()->detachBuffer(context, bufferID)) in detachBuffer()
2189 if (binding.id() == bufferID) in detachBuffer()
2200 if (binding.id() == bufferID) in detachBuffer()
2212 if (binding.id() == bufferID) in detachBuffer()
DVertexArray.h207 bool detachBuffer(const Context *context, BufferID bufferID);
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderStateQueryTests.cpp1699 GLuint bufferID; in test() local
1700 glGenBuffers(1, &bufferID); in test()
1701 glBindBuffer(GL_ARRAY_BUFFER, bufferID); in test()
1707 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, bufferID); in test()
1709 glDeleteBuffers(1, &bufferID); in test()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DStateManagerGL.cpp597 GLuint bufferID = 0; in setPixelUnpackBuffer() local
600 bufferID = GetImplAs<BufferGL>(pixelBuffer)->getBufferID(); in setPixelUnpackBuffer()
602 bindBuffer(gl::BufferBinding::PixelUnpack, bufferID); in setPixelUnpackBuffer()
648 GLuint bufferID = 0; in setPixelPackBuffer() local
651 bufferID = GetImplAs<BufferGL>(pixelBuffer)->getBufferID(); in setPixelPackBuffer()
653 bindBuffer(gl::BufferBinding::PixelPack, bufferID); in setPixelPackBuffer()
DTextureGL.cpp1749 const GLuint bufferID = buffer ? GetImplAs<BufferGL>(buffer)->getBufferID() : 0; in setBuffer() local
1756 ANGLE_GL_TRY(context, functions->texBuffer(GL_TEXTURE_BUFFER, internalFormat, bufferID)); in setBuffer()
1761 functions->texBufferRange(GL_TEXTURE_BUFFER, internalFormat, bufferID, offset, in setBuffer()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp2846 GLuint bufferID; in test() local
2847 glGenBuffers(1, &bufferID); in test()
2848 glBindBuffer(GL_ARRAY_BUFFER, bufferID); in test()
2854 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, bufferID); in test()
2856 glDeleteBuffers(1, &bufferID); in test()