Searched refs:cacheSkSL (Results 1 – 1 of 1) sorted by relevance
624 const bool cacheSkSL = fGpu->getContext()->priv().options().fShaderCacheStrategy == in finalize() local626 if (cacheSkSL) { in finalize()637 cacheSkSL ? kSKSL_Tag : kHLSL_Tag, hlsl, inputs, kGrShaderTypeCount); in finalize()