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Searched refs:canUseAnyFunctionInShader (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/resources/sksl/shared/
DCaps.sksl7 if (sk_Caps.canUseAnyFunctionInShader) z = 1;
/third_party/skia/src/sksl/ir/
DSkSLSetting.cpp94 CAP(Bool, canUseAnyFunctionInShader), in caps_lookup_table()
/third_party/skia/src/gpu/
DGrShaderCaps.h126 bool canUseAnyFunctionInShader() const { return fCanUseAnyFunctionInShader; } in canUseAnyFunctionInShader() function
/third_party/skia/src/sksl/
DSkSLUtil.h143 bool canUseAnyFunctionInShader() const { in canUseAnyFunctionInShader() function
DREADME27 sk_Caps.canUseAnyFunctionInShader. The value will be a constant boolean or int,