Searched refs:channelBits (Results 1 – 6 of 6) sorted by relevance
170 const IVec4 channelBits = pixelFormatToIVec4(m_renderFormat); in checkColor() local175 if (channelBits[chanNdx] == 0) in checkColor()178 const int channelMax = (1 << channelBits[chanNdx]) - 1; in checkColor()221 …<< "Failure: " << channelBits[chanNdx] << "-bit " << s_channelNames[chanNdx] << " channel is " << … in checkColor()
902 …const tcu::IVec4 channelBits (pixelFormat.redBits, pixelFormat.greenBits, pixelFormat.blueBits, … in getSurfaceThreshold() local903 const tcu::IVec4 intThreshold = tcu::IVec4(1) << (8 - channelBits); in getSurfaceThreshold()
170 const IVec4 channelBits = pixelFormatToIVec4(m_renderFormat); in checkColor() local175 if (channelBits[chanNdx] == 0) in checkColor()178 const int channelMax = (1 << channelBits[chanNdx]) - 1; in checkColor()215 …<< "Failure: " << channelBits[chanNdx] << "-bit " << s_channelNames[chanNdx] << " channel is " << … in checkColor()
138 auto channelBits(getTextureFormatBitDepth(format)); in lim() local139 return channelBits[channelIdx] ? (-deIntMaxValue32(channelBits[channelIdx])) : (-1); in lim()
1757 const IVec4 channelBits = getChannelBitDepth(format.type); in getTextureBorderColorInt() local1758 const IVec4 valueMin = getNBitSignedIntegerVec4MinValue(channelBits); in getTextureBorderColorInt()1759 const IVec4 valueMax = getNBitSignedIntegerVec4MaxValue(channelBits); in getTextureBorderColorInt()1786 const IVec4 channelBits = getChannelBitDepth(format.type); in getTextureBorderColorUint() local1787 const UVec4 valueMax = getNBitUnsignedIntegerVec4MaxValue(channelBits); in getTextureBorderColorUint()