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Searched refs:check_aliasing (Results 1 – 1 of 1) sorted by relevance

/third_party/node/deps/v8/src/compiler/backend/
Dregister-allocator.cc3381 bool check_aliasing = in ComputeStateFromManyPredecessors() local
3393 if (check_aliasing && (rep == MachineRepresentation::kFloat32 || in ComputeStateFromManyPredecessors()
3402 conflict = check_aliasing ? CheckConflict(rep, reg, to_be_live) in ComputeStateFromManyPredecessors()
3408 } else if (!check_aliasing) { in ComputeStateFromManyPredecessors()